version=2 :if:=false :then @storage.set(integer,trainer_id,) @npc.spawn(6,0,-1,0,,)>,0,2,0,0,Still) :else @npc.spawn(6,0,-1,0,,dracohouston,0,2,0,0,Still) :endif @npc.move(0,3) @npc.turn(0,3) @npc.move(0,3) @npc.turn(0,2) @npc.move(0,3) @npc.turn(0,1) @player.move(1) @npc.move(0,1) :if:=false :then @text.show()>) :else @text.show() :endif @battle.setvar(canreceiveexp,0) @battle.setvar(canuseitems,0) @battle.setvar(canblackout,0) @battle.setvar(frontiertrainer,) :if:=false :then @battle.trainer(frontier\battletower\) :else @battle.trainer(frontier\battletower\draco) :endif :end