version=2 @text.show(It is an old shrine.) :if:=false >0 @text.show(The GS Ball is~reacting to the shrine!) :if:>5 @text.show(Something seems wrong.*Maybe you should come~back with less Pokémon?) :else @text.show(Place the GS Ball~in the shrine?) @options.show(Yes,No) :when:Yes @value.create(shiny,0) :if:=1 @value.change(shiny,1) :endif @sound.play(enter) @level.wait(50) @entity.showmessagebulb(1|10|1|25) @npc.warp(9,2,0,24) @music.play(kimono) @player.turnto(2) @player.move(1) @player.turnto(1) @npc.move(9,2) @npc.turn(9,3) @npc.move(9,7) @text.show(I felt a call echoing~through time and so I~came here to the shrine.*Who are you and~why are you here?) @npc.turn(9,0) @entity.showmessagebulb(1|9|1|26) @text.show(Oh?*Is that......) @npc.move(9,1) @npc.turn(9,3) @npc.move(9,1) @npc.turn(9,0) @player.turnto(0) @text.show(This is the GS Ball?!) @npc.turn(9,2) @text.show(Did you put this here?*Where did you find it?*...*...*...*...*I see...*You seem to be a kind~and generous soul!) @battle.starttrainer(ilex\001) @music.play(wind) @pokemon.cry(251) @entity.showmessagebulb(1|10|1|25) @npc.turn(9,0) @pokemon.cry(251) @text.show(...) @pokemon.cry(251) @npc.turn(9,2) @text.show(Akemi: Celebi wishes to meet~you.) @npc.turn(9,3) @npc.move(9,1) @npc.turn(9,1) :if:=1 @npc.wearskin(10,[POKEMON|S]251) @level.update :endif @npc.warp(10,10,0,25) @sound.play(enter) @level.update @pokemon.cry(251) @level.wait(100) @npc.turn(10,0) @level.wait(100) @npc.turn(10,1) @level.wait(100) @npc.turn(10,3) @level.wait(100) @npc.turn(10,2) @pokemon.cry(251) @screen.fadeout @player.warp(routes\route22.dat,14,0.1,12,0) @level.update :if:=1 @npc.wearskin(0,[POKEMON|S]251) @level.update :endif @npc.warp(3,8,0,10) @npc.warp(2,5,0,10) @npc.warp(1,15,0,13) @npc.warp(0,15,0,12) @player.turnto(3) @music.play(RouteMusic7) @screen.fadein @text.show(intro stuff) @entity.showmessagebulb(1|15|1|13) @npc.turn(1,1) @npc.move(1,2) @text.show(What's going on over there?) @player.turnto(1) @level.wait(30) @npc.move(3,1) @text.show(: You told me...~you were the number one~in the world!*Are you gonna quit?*What are you going to do now?) @level.wait(30) @npc.turn(2,3) @text.show(...........................*One must acknowledge~one's defeat before he~can move on...*I will go solo...~for now...*So that one day I will form~a stronger organization!) @level.wait(30) @text.show(: What aspect~of you was number one?*Gathering so many only to~be defeated by a mere child!*) @level.wait(30) @text.show(Putting together the~potential of many is how~you produce a huge power...~That's what an organization~is...*That's the strength of~an organization!*I failed...to make the best~use of my subordinates'~potential...!*But you shall witness~one day the revival of~me and my Team Rocket!) @npc.move(3,1) @text.show(: I don't~understand you!*You don't make any sense!) @npc.turn(2,1) @text.show(.................~One day, you will understand.) @npc.move(2,3) @npc.turn(2,0) @npc.move(2,4) @npc.turn(2,1) @npc.move(2,1) @npc.turn(2,0) @npc.move(2,3) @sound.play(enter) @level.wait(30) @text.show(: I don't want~to understand you!*I will never become~someone like you.*A coward when you're alone~and acting like a tyrant~when you're in front of~other cowards!*I will become strong!*I will become a stronger~man all by myself!) @npc.move(3,1) @text.show(ALL BY MYSELF!) @music.play(johto_rival_encounter) @npc.turn(3,3) @npc.move(3,5) @entity.showmessagebulb(1|10|1|10) @npc.turn(3,2) @npc.move(3,2) @npc.turn(3,3) @npc.move(3,3) @npc.turn(1,3) @text.show(:...~What are you staring at?) @npc.move(3,1) @player.setmovement(1,0,0) @player.move(1) @npc.move(0,-1) @npc.turn(3,2) @npc.move(3,1) @npc.turn(1,3) @npc.turn(3,3) @npc.move(3,7) @npc.turn(3,0) @npc.move(3,3) @npc.move(1,2) @player.turnto(2) @text.show(Akemi: kimono text) @screen.fadeout @player.warp(tohjofalls\hideout.dat,3,0.1,5,0) @level.update @music.play(ilex_forest) :if:=1 @npc.wearskin(0,[POKEMON|S]251) @level.update :endif @player.turnto(2) @npc.warp(0,3,0,6) @npc.warp(1,2,0,5) @npc.warp(2,3,0,1) @screen.fadein @npc.turn(1,0) @player.turnto(0) @player.move(1) @npc.turn(0,3) @npc.move(0,1) @npc.turn(0,0) @npc.move(0,2) @entity.showmessagebulb(1|3|1|1) @npc.turn(2,2) @text.show(...*I don't know why you~have come here.*Anyway, I have to~warn you that this~is not a place for kids~like you.*) @text.show(Akemi: Huh?*That's the guy we just~saw arguing with that boy!) @npc.move(2,1) @text.show(You have a certain look...*It reminds me of the~kid who stood in front~of me three years ago...~You have the same eyes...*...*I'm on my way to~Goldenrod City to answer~the call and join my team.~Are you going to get~in my way?) @npc.move(1,1) @npc.turn(1,3) @text.show(Akemi: Three years ago...?~Goldenrod City...?) @entity.showmessagebulb(1|2|1|4) @text.show(Could this be the~one the radio was trying~to reach?*Giovanni, their boss?*Do you hear it,~?*The radio is saying~something strange!*Team Rocket has occupied the~Radio Tower at Goldenrod City!**It can't be!*, you solved~this case already!) @music.play(johto_rocket_encounter) @text.show(...~This is the Radio Tower.~This is the Radio Tower.~We are pleased to declare~Team Rocket's revival.~...Giovanni?~...Can you hear us?~We have finally made it!~...) @npc.move(2,1) @text.show(Giovanni: My old~associates need me...*We will not repeat the~failure of three years ago!*Team Rocket will be born again,~and I will rule the world!) @battle.starttrainer(tohjo\Giovanni) @npc.move(2,-1) @npc.turn(2,3) @npc.move(2,2) @text.show(Giovanni: How is this~possible...?*The past three years~have been a waste...?*How can a kid like you~manage to destroy my dream~once again?*The precious dream of~Team Rocket has become~little more than an illusion...) @npc.turn(2,2) @npc.move(2,4) @player.turnto(2) @npc.turn(1,2) @npc.turn(0,2) @npc.turn(2,1) @npc.move(2,2) @npc.turn(2,2) @npc.move(2,2) @music.stop @sound.play(enter) @player.move(1) @npc.move(1,1) @npc.move(0,1) @sound.play(jump_ledge) @text.show(...~...Hey!~Where has Giovanni gone?~I wonder if he is listening~to our broadcast...~...) @text.show(Akemi: They keep calling for~their boss.*I feel sorry they don't know~he's not coming.*After this, ,~you will defeat them!*...Wait a second!~, you're still here.*Then, who will defeat~Team Rocket...?) @screen.fadeout @player.warp(ilexforest.dat,10,0.1,26,0) @level.update :if:=1 @npc.wearskin(10,[POKEMON|S]251) @level.update :endif @music.play(ilex_forest) @screen.fadein @text.show(Akemi: You have Celebi now!) @pokemon.cry(251) @pokemon.add(251,50,Obtained at,115,Ilex Forest) @pokemon.setshiny(-1,) :when:No :end :endwhen :endif :endif :end