version=2 @Text.show(It's an elevator.) @Text.show(Choose floor:) @Options.show(Fifth floor,Fourth floor,Third floor,Second floor,First floor,Basement,Quit) :when:First floor @storage.set(integer,warpspot,-4) :when:Second floor @storage.set(integer,warpspot,-9) :when:Third floor @storage.set(integer,warpspot,-14) :when:Fourth floor @storage.set(integer,warpspot,-19) :when:Fifth floor @storage.set(integer,warpspot,-24) :when:Basement @storage.set(integer,warpspot,-29) :when:Quit :end :endwhen @Player.Turn(1) @Player.Move(1) @Player.Turn(3) @Player.Move(1) @Player.Warp(goldenrod\mart.dat,,0.1,-1,0) @Level.Update @Player.Move(1) @Player.Turn(2) @Text.show(. . . . . . . . . . . .) @sound.play(ElevatorEnd,0) :end