version=2 :if:=0 :then @text.show(This is a~machine for healing~injured Pokémon.) :else @text.show(Do you want to~heal your Pokémon?) @options.show(Yes,No) :when:Yes @screen.fadeout @pokemon.heal @sound.play(healing,1) @level.wait(150) @screen.fadein @text.show(Your Pokémon are~fully restored.) :when:No :endwhen :endif :end