Namespace BattleSystem.Moves.Ground Public Class Dig Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Ground) Me.ID = 91 Me.OriginalPP = 10 Me.CurrentPP = 10 Me.MaxPP = 10 Me.Power = 80 Me.Accuracy = 100 Me.Category = Categories.Physical Me.ContestCategory = ContestCategories.Smart Me.Name = "Dig" Me.Description = "The user burrows, then attacks on the second turn. It can also be used to exit dungeons. " Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.AllAdjacentTargets Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = True Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = True Me.CounterAffected = True Me.DisabledWhileGravity = False Me.UseEffectiveness = True Me.ImmunityAffected = True Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True Me.CanHitUnderground = True '#End Me.AIField1 = AIField.Damage Me.AIField2 = AIField.MultiTurn End Sub Public Overrides Function GetUseAccEvasion(own As Boolean, BattleScreen As BattleScreen) As Boolean Dim dig As Integer = BattleScreen.FieldEffects.OwnDigCounter If own = False Then dig = BattleScreen.FieldEffects.OppDigCounter End If If dig = 0 Then Return False Else Return True End If End Function Public Overrides Sub PreAttack(Own As Boolean, BattleScreen As BattleScreen) Dim dig As Integer = BattleScreen.FieldEffects.OwnDigCounter If Own = False Then dig = BattleScreen.FieldEffects.OppDigCounter End If If dig = 0 Then Me.FocusOppPokemon = False Else Me.FocusOppPokemon = True End If End Sub Public Overrides Function MoveFailBeforeAttack(Own As Boolean, BattleScreen As BattleScreen) As Boolean Dim digCounter As Integer = BattleScreen.FieldEffects.OwnDigCounter If Own = False Then digCounter = BattleScreen.FieldEffects.OppDigCounter End If Dim p As Pokemon = BattleScreen.OwnPokemon If Own = False Then p = BattleScreen.OppPokemon End If If Not p.Item Is Nothing Then If p.Item.Name.ToLower() = "power herb" And BattleScreen.FieldEffects.CanUseItem(Own) = True And BattleScreen.FieldEffects.CanUseOwnItem(Own, BattleScreen) = True Then If BattleScreen.Battle.RemoveHeldItem(Own, Own, BattleScreen, "Power Herb pushed the use of Dig!", "move:dig") = True Then digCounter = 1 End If End If End If If digCounter = 0 Then If Own = True Then BattleScreen.FieldEffects.OwnDigCounter = 1 Else BattleScreen.FieldEffects.OppDigCounter = 1 End If BattleScreen.BattleQuery.Add(New TextQueryObject(p.GetDisplayName() & " burrowed its way underground!")) Return True Else If Own = True Then BattleScreen.FieldEffects.OwnDigCounter = 0 Else BattleScreen.FieldEffects.OppDigCounter = 0 End If Return False End If End Function Public Overrides Sub MoveSelected(own As Boolean, BattleScreen As BattleScreen) If own = True Then BattleScreen.FieldEffects.OwnDigCounter = 0 Else BattleScreen.FieldEffects.OppDigCounter = 0 End If End Sub Public Overrides Function DeductPP(own As Boolean, BattleScreen As BattleScreen) As Boolean Dim dig As Integer = BattleScreen.FieldEffects.OwnDigCounter If own = False Then dig = BattleScreen.FieldEffects.OppDigCounter End If If dig = 0 Then Return False Else Return True End If End Function Private Sub MoveFails(own As Boolean, BattleScreen As BattleScreen) If own = True Then BattleScreen.FieldEffects.OwnDigCounter = 0 Else BattleScreen.FieldEffects.OppDigCounter = 0 End If End Sub Public Overrides Sub MoveMisses(own As Boolean, BattleScreen As BattleScreen) MoveFails(own, BattleScreen) End Sub Public Overrides Sub AbsorbedBySubstitute(own As Boolean, BattleScreen As BattleScreen) MoveFails(own, BattleScreen) End Sub Public Overrides Sub MoveProtectedDetected(own As Boolean, BattleScreen As BattleScreen) MoveFails(own, BattleScreen) End Sub Public Overrides Sub InflictedFlinch(own As Boolean, BattleScreen As BattleScreen) MoveFails(own, BattleScreen) End Sub Public Overrides Sub IsSleeping(own As Boolean, BattleScreen As BattleScreen) MoveFails(own, BattleScreen) End Sub Public Overrides Sub HurtItselfInConfusion(own As Boolean, BattleScreen As BattleScreen) MoveFails(own, BattleScreen) End Sub Public Overrides Sub IsAttracted(own As Boolean, BattleScreen As BattleScreen) MoveFails(own, BattleScreen) End Sub End Class End Namespace