Namespace BattleSystem.Moves.Normal Public Class Assist Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Normal) Me.ID = 274 Me.OriginalPP = 20 Me.CurrentPP = 20 Me.MaxPP = 20 Me.Power = 0 Me.Accuracy = 0 Me.Category = Categories.Status Me.ContestCategory = ContestCategories.Cute Me.Name = "Assist" Me.Description = "The user hurriedly and randomly uses a move among those known by other Pokémon in the party." Me.CriticalChance = 0 Me.IsHMMove = False Me.Target = Targets.Self Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = False Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = False Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = False Me.ImmunityAffected = False Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = False Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = False Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = False '#End Me.AIField1 = AIField.Support Me.AIField2 = AIField.Nothing End Sub Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Dim disabledMoves() As Integer = {274, 562, 448, 509, 383, 68, 343, 194, 197, 525, 203, 364, 264, 266, 270, 588, 561, 382, 118, 102, 243, 119, 267, 566, 182, 46, 166, 214, 289, 596, 564, 165, 415, 168, 144, 271, 18} Dim p As Pokemon = BattleScreen.OwnPokemon If own = False Then p = BattleScreen.OppPokemon End If Dim countedDisabledMoves As Integer = 0 Dim attackList As New List(Of BattleSystem.Attack) If own = True Then For Each pp As Pokemon In Core.Player.Pokemons attackList.AddRange(pp.Attacks) Next Else If BattleScreen.IsTrainerBattle Then For Each pp As Pokemon In BattleScreen.Trainer.Pokemons attackList.AddRange(pp.Attacks) Next Else attackList.AddRange(BattleScreen.OppPokemon.Attacks) End If End If For i = 0 To attackList.Count - 1 If disabledMoves.Contains(attackList(i).ID) = True Then countedDisabledMoves += 1 End If Next If countedDisabledMoves < attackList.Count Then Dim s As Integer = Core.Random.Next(0, attackList.Count) While disabledMoves.Contains(attackList(s).ID) = True s = Core.Random.Next(0, attackList.Count) End While Dim m As Attack = Attack.GetAttackByID(attackList(s).ID) BattleScreen.Battle.DoAttackRound(BattleScreen, own, m) Else 'fail: BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!")) End If End Sub End Class End Namespace