version=2 :if:=True @Text.show(The door's closed...* entered~the password.*The door opened!) @sound.play(shutter) @Register.register(gate1open) @Entity.Warp(9,0,-1,0) @Entity.Warp(10,0,-1,0) :end :endif @Text.show(The door is closed...*It needs a password to open.) :end