version=2 :if:=false :then @npc.Warp(0,0,-1,0) @npc.Warp(1,1,-1,1) @player.Move(0) :select: :when:9,0,4 @npc.Turn(3,3) @npc.Move(2,3) @npc.Move(3,3) :when:0,0,4 @npc.Turn(2,1) @npc.Move(2,4) @npc.Move(3,4) :when:0,0,3 @npc.Turn(2,1) @npc.Move(2,4) @npc.Move(3,4) :endwhen @Text.show(Hold it there, kiddo!*The toll is $1000~to go through.) :if:>999 :then @Player.money(-1000) @sound.play(buy2) @Text.show(Thank you very~much!) @npc.Turn(2,0) @npc.Turn(3,2) @npc.Move(2,1) @npc.Move(3,1) @npc.Turn(3,0) @npc.Turn(2,2) :else @text.show(You don't even have~$1000?*I don't believe you!~Come back if you want~to pay the toll!) :if:=0 :then @player.turnto(1) @player.warp(routes\route43.dat,17,0.1,32,3) @level.update @player.move(1) :else @player.turnto(3) @player.warp(routes\route43.dat,17,0.1,35,3) @level.update @player.move(1) :endif :endif :end :endif :end