version=2 @text.show(Lostelle: Whimper... Sniff...~Oh! Please, help!*A scary Pokémon appeared~there a little while ago.*It kept scaring....*It made Lostelle scared.*I'm too scared to move!*But I want to go home...) @entity.showmessagebulb(1|4|1|6) @npc.turn(0,1) @text.show(Oh!~Here it comes again!~No!~Go away!~It's scaring me!~Waaaaaah!~I want my daddy!) @battle.wild(97,50) @npc.turn(0,+2,0,3)>) @text.show(Ohh!~That was so scary!~Thank you!*Lostelle came to~pick some berries.*You can have this!) @item.give(2014,1) @item.messagegive(2014,1) @text.show(What's your name?*Lostelle's scared,~so can I go with you~to my daddy's house?*Okay let's go home!) @screen.fadeout @npc.register(kin\berry.dat|0|remove|0) @player.warp(boon\2.dat,2,0.1,3,0) @level.update @npc.warp(1,1,0,2) @npc.warp(0,2,0,2) @player.turnto(0) @npc.turn(0,1) @level.update @screen.fadein @text.show(Lostelle, darling,~forgive me!*Daddy didn't know~you were scared and~in trouble!*Lostelle: It's okay,~Daddy.~I got to be friends with~!) @npc.turn(0,2) @text.show(Thank you for saving~Lostelle for me.*Please have this!) @item.give(265,1) @item.messagegive(265,1) @text.show(That will allow you~to travel between~One, Two, and Three Islands~and Vermilion City.*Now I need to go help~finish the clean up~on Routes 1 and 19.) @screen.fadeout @npc.remove(0) @npc.remove(1) @screen.fadein @register.register(tripass) @npc.register(boon\2.dat|0|remove|0) @npc.register(routes\route1.dat|0|remove|0) @npc.register(routes\route1.dat|1|remove|0) @npc.register(routes\route1.dat|2|remove|0) @npc.register(routes\route1.dat|3|remove|0) @npc.register(routes\route1.dat|4|remove|0) @npc.register(routes\route1.dat|5|remove|0) @npc.register(routes\route19.dat|0|remove|0) @npc.register(routes\route19.dat|1|remove|0) @npc.register(routes\route19.dat|2|remove|0) :end