Namespace BattleSystem.Moves.Fighting Public Class HighJumpKick Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Fighting) Me.ID = 136 Me.OriginalPP = 10 Me.CurrentPP = 10 Me.MaxPP = 10 Me.Power = 130 Me.Accuracy = 90 Me.Category = Categories.Physical Me.ContestCategory = ContestCategories.Cool Me.Name = Localization.GetString("move_name_" & Me.ID,"High Jump Kick") Me.Description = "The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = True Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = True Me.CounterAffected = True Me.DisabledWhileGravity = True Me.UseEffectiveness = True Me.ImmunityAffected = True Me.HasSecondaryEffect = False Me.RemovesOwnFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = True Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True '#End Me.AIField1 = AIField.Damage Me.AIField2 = AIField.Recoil End Sub Private Sub InflictCrashDamage(ByVal own As Boolean, ByVal BattleScreen As BattleScreen) Dim p As Pokemon = BattleScreen.OwnPokemon If own = False Then p = BattleScreen.OppPokemon End If BattleScreen.Battle.InflictRecoil(own, own, BattleScreen, Me, CInt(Math.Floor(p.MaxHP / 2)), p.GetDisplayName() & " struggled and crashed!", "move:hijumpkick") End Sub Public Overrides Sub MoveMisses(own As Boolean, BattleScreen As BattleScreen) InflictCrashDamage(own, BattleScreen) End Sub Public Overrides Sub MoveProtectedDetected(own As Boolean, BattleScreen As BattleScreen) InflictCrashDamage(own, BattleScreen) End Sub Public Overrides Sub MoveHasNoEffect(own As Boolean, BattleScreen As BattleScreen) InflictCrashDamage(own, BattleScreen) End Sub End Class End Namespace