Namespace Items.Medicine Public Class PPMax Inherits MedicineItem Public Overrides ReadOnly Property Description As String = "A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon." Public Overrides ReadOnly Property PokeDollarPrice As Integer = 9800 Public Overrides ReadOnly Property PluralName As String = "PP Maxes" Public Sub New() _textureRectangle = New Rectangle(120, 240, 24, 24) End Sub Public Overrides Sub Use() Dim selScreen = New PartyScreen(Core.CurrentScreen, Me, AddressOf Me.UseOnPokemon, "Use " & Me.Name, True) With {.Mode = Screens.UI.ISelectionScreen.ScreenMode.Selection, .CanExit = True} AddHandler selScreen.SelectedObject, AddressOf UseItemhandler Core.SetScreen(selScreen) End Sub Public Overrides Function UseOnPokemon(ByVal PokeIndex As Integer) As Boolean Core.SetScreen(New ChooseAttackScreen(Core.CurrentScreen, Core.Player.Pokemons(PokeIndex), True, True, AddressOf UseOnAttack)) Dim s As Screen = Core.CurrentScreen While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing s = s.PreScreen End While If s.Identification = Screen.Identifications.BattleScreen Then Return False Else Return True End If End Function Private Sub UseOnAttack(ByVal Pokemon As Pokemon, ByVal AttackIndex As Integer) Dim raisedPP As Boolean = False For i = 0 To 2 If Pokemon.Attacks(AttackIndex).RaisePP() = True Then raisedPP = True End If Next If raisedPP = True Then SoundManager.PlaySound("Use_Item", False) Dim t As String = "Raised PP of~" & Pokemon.Attacks(AttackIndex).Name & "." & RemoveItem() PlayerStatistics.Track("[17]Medicine Items used", 1) Screen.TextBox.Show(t, {}, True, True) Dim s As Screen = Core.CurrentScreen While s.Identification <> Screen.Identifications.BattleScreen AndAlso s.PreScreen IsNot Nothing s = s.PreScreen End While If s.Identification = Screen.Identifications.BattleScreen Then Dim TempBattleScreen As BattleSystem.BattleScreen = CType(s, BattleSystem.BattleScreen) TempBattleScreen.BattleQuery.Clear() TempBattleScreen.BattleQuery.Add(TempBattleScreen.FocusBattle()) TempBattleScreen.BattleQuery.Insert(0, New BattleSystem.ToggleMenuQueryObject(True)) TempBattleScreen.Battle.InitializeRound(TempBattleScreen, New BattleSystem.Battle.RoundConst With {.StepType = BattleSystem.Battle.RoundConst.StepTypes.Item, .Argument = Me.ID.ToString()}) Core.SetScreen(TempBattleScreen) End If Else Screen.TextBox.Show("The move already has~full PP.", {}, True, True) End If End Sub End Class End Namespace