version=2 :if:=True @Text.show(Tin Tower is off~limits to anyone*without Ecruteak~Gym's Badge.*Ah!*Ecruteak's Gym~Badge! Please, go~right through.) @NPC.Turn(0,2) :end :endif :if:=False @Text.show(Tin Tower is off~limits to anyone*without Ecruteak~Gym's Badge.*Sorry, but you'll~have to leave.) :else @Register.register(ecruteak_sage_block) @Text.show(Tin Tower is off~limits to anyone*without Ecruteak~Gym's Badge.*Ah!*Ecruteak's Gym~Badge! Please, go~right through.) @NPC.Move(1,1) @Player.TurnTo(3) @NPC.Turn(1,3) @NPC.Move(1,1) @NPC.Turn(1,2) @Player.TurnTo(0) @NPC.Turn(0,3) @NPC.Move(0,1) @NPC.Turn(0,2) @Player.TurnTo(2) @NPC.Move(0,2) @NPC.Turn(0,1) @NPC.Move(0,2) @NPC.Turn(0,0) @NPC.Move(0,1) @NPC.Turn(0,2) @Player.TurnTo(0) @NPC.register(ecruteak\tintowergate1.dat|0|position|3,0,7) @NPC.register(ecruteak\tintowergate1.dat|1|position|6,0,7) :endif :end