version=2 :if:=true =false @Music.play(johto_rival_encounter) @player.turnto(1) @npc.turn(0,2) @npc.move(0,4) @npc.turn(0,3) @npc.move(0,2) @text.show(.....~.....~.....*It's been a while,~.*...Since I lost to you,~I thought about what~I was lacking with my~Pokémon...*And we came up~with an answer.*,~now we'll show you!) :if:=True @battle.trainer(rival\rival_5_fire) :endif :if:=True @battle.trainer(rival\rival_5_water) :endif :if:=True @battle.trainer(rival\rival_5_grass) :endif @text.show(......~......~......*...You won,~fair and square.*I admit it.*But this isn't the end.*I'm going to be~the greatest Pokémon~Trainer ever,~because these guys~are behind me.*Mt. Moon is boring.*I think I am going to~return to Johto.*Lance told me if~I ever needed somewhere~to train and think,~I should visit the~Dragon's Den.*...Listen,~.*One of these days~I'm going to prove how~good I am by beating you.) @screen.fadeout @npc.remove(0) @npc.unregister(mtmoon\main.dat|0|position|3,0,8) @Music.play(diglettscave) @screen.fadein @register.register(rival_mtmoon_encounter) @npc.register(dragonsden\main.dat|5|position|13,0,20) @npc.register(dragonsden\main.dat|6|position|18,0,20) @npc.register(dragonsden\main.dat|7|position|14,0,20) @npc.register(dragonsden\main.dat|8|position|17,0,20) :endif :end