version=2 :if:=true :then @text.show(Oh, you are back,~.*We awaited your arrival,~seeing that something is~going on at the Tin Tower.*A small but noticeable~disturbance.*!~I'd like to ask you~a few questions.*First,~Heads or Tails.) @storage.set(integer,Q,1) @Options.show(Heads,Tails) :when:Heads @storage.set(integer,Q,+1) :endwhen @text.show(If you could go~on vacation right now~where would you go?) @Options.show(Beach,Mountains) :When:Mountains @storage.set(integer,Q,+1) :endwhen @text.show(What is your~favorite time of day?) @Options.show(Night,Day) :When:Day @storage.set(integer,Q,+1) :endwhen @text.show(How would you prefer~to cross the ocean?) @Options.show(Airplane,Boat) :When:Airplane @storage.set(integer,Q,+1) :endwhen @text.show(Do you like it~when it rains?) @Options.show(Yes,No) :When:No @storage.set(integer,Q,+1) :endwhen @text.show(Which of these~do you like more?) @Options.show(Rattata,Zubat) :When:Rattata @storage.set(integer,Q,+1) :endwhen @text.show(You gaze into a~valley and see~beautiful scattered~light after fallen rain.*Further away a~shimmer catches your~eye as you spot~an abandoned mine.*What do you~want to do?) @options.show(Gaze at the light,Explore the mine) :When:Gaze at the light @storage.set(integer,Q,+1) :endwhen @text.show(Based on your answers~I think you deserve this item.) :if:>3 :then @item.give(178,1) @item.messagegive(178,1) @register.register(rainbow_wing_radio_tower) @text.show(Perhaps...*That wing has some~connection to the*Tin Tower...) :else @item.give(71,1) @item.messagegive(71,1) @register.register(silver_wing_radio_tower) @text.show(Perhaps...*That wing has some~connection to the*Whirl Islands on Route 41...) :endif @text.show(, this~item is really valuable~to me.*If you find out what~its connection to the Johto~region is, please tell me.*I hope it has something~to do with the disturbance~in the Tin Tower.) @register.unregister(kimono_tinwhirl_story) :else @battle.starttrainer(ecruteak\003) :endif :end