version=2 @player.warp(dungeon\passage.dat,3,3.1,30,0) @level.update @player.setmovement(0,-3,0) @player.move(1) @sound.play(destroy) :if:=False @player.resetmovement @player.turnto(2) @npc.move(0,2) @text.show(Oh, hello !*It seems like you~cleared the robot section.*Just a moment ago~the large marble slab~moved to reveal a~ladder, which is how~I got here and how~you can get back out.*It seems like there is~another ladder up ahead.*I am going to return~to my intern to discuss~our findings, but you~should keep going.*Who knows what amazing~surprises await you~up ahead!) @npc.turn(0,2) @npc.setspeed(0,2) @npc.move(0,17) @npc.remove(0) @npc.register(dungeon\passage.dat|0|remove|0) @npc.register(dungeon\0\11.dat|1|position|8,0,3) @register.register(scientistinpassage) :endif :end