version=2 :if:=False :if:=49 @player.turnto(3) @player.move(1) @player.turnto(0) :endif :if:=51 @player.turnto(1) @player.move(1) @player.turnto(0) :endif @player.move(3) @text.show(GO MASTER BALL!) @pokemon.cry(150) @npc.warp(0,~,-1,~) @level.update @music.pause @sound.play(Battle\Pokeball\throw) @level.wait(50) @sound.play(Battle\Pokeball\open) @level.wait(50) @entity.showmessagebulb(1|50|3|17) @npc.turn(1,2) @music.play(johto_rocket_encounter) @music.resume @text.show(As I suspected,~you followed me here,~but you are too late!*I captured Mewtwo.*Now that I control~such a legendary Pokémon~you have no chance.*GO MEWTWO!) @battle.trainer(ceruleancave\promew2) @pokemon.heal @text.show(I suspected this~might be a problem.*As strong as Mewtwo is,~it can not stand up to~a full team alone.*However when supported~by my full team~things will be far~different!) @battle.trainer(ceruleancave\Proton) @text.show(How is this possible?*Maybe I need a chance~to actually train~Mewtwo?*I shall take my~followers on a training~journey and return~when I am far stronger!*Live in fear of our return!) @npc.turn(1,0) @npc.warp(10,48,2,14) @npc.moveasync(1,2) @npc.move(10,2) @music.play(looker_encounter) @npc.turn(10,2) @text.show(NOT SO FAST!*I, Looker of the~International Police,~am placing you under arrest!*You will be coming~with me to face trial~for your crimes!*Now I must insist you~release that Pokémon!) @sound.play(Battle\Pokeball\open) @level.wait(20) @pokemon.cry(150) @npc.turn(10,3) @npc.turn(1,3) @npc.warp(0,~,2,~-2) @npc.turn(0,3) @npc.setspeed(0,5) @npc.move(0,5) @level.wait(25) @npc.turn(10,2) @text.show(Looker: Mewtwo seems to have~fled the cave.*I doubt it will~return here for sometime.*Thank you very much~for your help,~!*Sadly I have no~reward to offer you~besides my gratitude.*I will make sure to~inform the local authorities~of this arrest.*I hope we can~meet again!) @music.play(cerulean_cave) @screen.fadeout @npc.remove(0) @npc.remove(1) @npc.remove(2) @npc.remove(3) @npc.remove(4) @npc.remove(5) @npc.remove(6) @npc.remove(7) @npc.remove(8) @npc.remove(9) @npc.remove(10) @register.register(protoncerulean) @register.unregister(rocketkantointerferance) @npc.register(ceruleancave\bf1.dat|0|remove|0) @npc.register(ceruleancave\bf1.dat|1|remove|0) @npc.register(ceruleancave\bf1.dat|2|remove|0) @npc.register(ceruleancave\bf1.dat|3|remove|0) @npc.register(ceruleancave\bf1.dat|4|remove|0) @npc.register(ceruleancave\bf1.dat|5|remove|0) @npc.register(ceruleancave\bf1.dat|6|remove|0) @npc.register(ceruleancave\bf1.dat|7|remove|0) @npc.register(ceruleancave\bf1.dat|8|remove|0) @npc.register(ceruleancave\bf1.dat|9|remove|0) @npc.register(ceruleancave\bf1.dat|10|remove|0) @npc.register(ceruleancave\1f.dat|2|remove|0) @npc.register(cerulean\main.dat|7|remove|0) @npc.register(chrono\meadow.dat|0|remove|0) @npc.register(chrono\meadow.dat|1|remove|0) @npc.register(chrono\meadow.dat|2|remove|0) @npc.register(chrono\meadow.dat|3|remove|0) @npc.register(chrono\meadow.dat|4|remove|0) @npc.register(routes\route13.dat|0|remove|0) @npc.register(routes\route13.dat|1|remove|0) @npc.register(routes\route5.dat|0|remove|0) @npc.register(routes\route5.dat|1|remove|0) @npc.register(routes\route6.dat|0|remove|0) @npc.register(routes\route8.dat|0|remove|0) @npc.register(routes\route8.dat|1|remove|0) @npc.register(icefall\bay.dat|0|remove|0) @npc.register(floe\1.dat|0|position|2,0,3) @npc.register(indigo\inside.dat|10|remove|0) @screen.fadein :endif :if:=true @player.achieveemblem(genetics) :endif :end