version=2 @text.show(Hello !*Let me heal your~Pokémon for you.) @pokemon.heal @screen.fadeout @sound.play(healing,1) @level.wait(150) @screen.fadein :if:=True @text.show(If you have finished your~business here I will~return you to~Vermilion City now.*Once there we will~be returning to assisting~with the volcano~recovery and will no longer~be able to bring you here.*Would you like to~go to Vermilion City?) @options.show(Yes,No) :when:Yes @screen.fadeout @script.start(speedboatscene) @player.warp(vermilion\dock.dat,-11,0.1,1) @level.update @player.turnto(1) @screen.fadein @text.show(Come visit again when~we resume business.) :end :endwhen :else :if:=false @text.show(Do you want to return~to Vermilion City?) @options.show(Yes,No) :when:Yes @screen.fadeout @script.start(speedboatscene) @player.warp(vermilion\dock.dat,-11,0.1,1) @level.update @player.turnto(1) @screen.fadein @text.show(Let me know when~you want to return.) :end :endwhen :else @text.show(You need to chase~Team Rocket to~Four Island?*I can take you there!*Or would you~rather go to~Vermilion City first?) @Options.show(Four Island,Vermilion City,Quit) :when:Four Island @screen.fadeout @script.start(speedboatscene) @player.warp(floe\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein @text.show(Let me know when~you want to return.) :end :when:Vermilion City @screen.fadeout @script.start(speedboatscene) @player.warp(vermilion\dock.dat,-11,0.1,1) @level.update @player.turnto(1) @screen.fadein @text.show(Let me know when~you want to return.) :end :endwhen :endif :endif :end