version=2 :if:=false @npc.warp(6,4,0,5) @player.move(1) @camera.set(0,1,1.5,6.28,-0.26) @text.show(Petrel: Ack, he's~too strong!) @npc.turn(6,2) @entity.showmessagebulb(1|4|1|5) @level.wait(30) @npc.move(6,1) @battle.starttrainer(liberty\inside\Petrel) @text.show(Petrel: Ok, I give up!*I might have underestimated~your persistence.) @npc.turn(6,0) @text.show(Petrel: But I doubt you'll~be able to control~Victini yourself.) @npc.turn(6,2) @text.show(Petrel: I'd love to stay~and watch you get crushed,~but it's my time to hit~the road! @npc.turn(6,3) @npc.move(6,1) @npc.turn(6,2) @npc.move(6,2) @npc.turn(6,1) @npc.move(6,1) @npc.turn(6,2) @npc.move(6,3) @level.wait(30) @npc.warp(6,4,-3,5) @text.show(Victini looks like it's waiting~to test your strength.) @register.register(petrelliberty) :endif :end