Namespace BattleSystem.Moves.Fairy Public Class NaturesMadness Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Fairy) Me.ID = 717 Me.OriginalPP = 10 Me.CurrentPP = 10 Me.MaxPP = 10 Me.Power = 0 Me.Accuracy = 90 Me.Category = Categories.Special Me.ContestCategory = ContestCategories.Beauty Me.Name = "Nature's Madness" Me.Description = "The user hits the target with the force of nature. It halves the target's HP." Me.CriticalChance = 0 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = True Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = False Me.ImmunityAffected = True Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True '#End End Sub Public Overrides Function GetDamage(Critical As Boolean, Own As Boolean, targetPokemon As Boolean, BattleScreen As BattleScreen, Optional ExtraParameter As String = "") As Integer Dim op As Pokemon = BattleScreen.OppPokemon If Own = False Then op = BattleScreen.OwnPokemon End If Dim damage As Integer = CInt(Math.Floor(op.HP / 2)) If damage <= 0 Then damage = 1 End If Return damage End Function End Class End Namespace