Namespace BattleSystem.Moves.Grass Public Class MegaDrain Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Grass) Me.ID = 72 Me.OriginalPP = 15 Me.CurrentPP = 15 Me.MaxPP = 15 Me.Power = 40 Me.Accuracy = 100 Me.Category = Categories.Special Me.ContestCategory = ContestCategories.Smart Me.Name = "Mega Drain" Me.Description = "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = True Me.ImmunityAffected = True Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = True Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True '#End Me.AIField1 = AIField.Damage Me.AIField2 = AIField.Absorbing End Sub Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Dim p As Pokemon = BattleScreen.OwnPokemon Dim op As Pokemon = BattleScreen.OppPokemon If own = False Then p = BattleScreen.OppPokemon op = BattleScreen.OwnPokemon End If Dim damage As Integer = BattleScreen.FieldEffects.OwnLastDamage If own = False Then damage = BattleScreen.FieldEffects.OppLastDamage End If Dim heal As Integer = CInt(Math.Ceiling(damage / 2)) If heal <= 0 Then heal = 1 End If If op.Ability.Name.ToLower() = "liquid ooze" And BattleScreen.FieldEffects.CanUseAbility(Not own, BattleScreen) = True Then BattleScreen.Battle.ReduceHP(heal, own, own, BattleScreen, "Liquid Ooze damaged " & p.GetDisplayName() & "!", "liquidooze") Else If Not p.Item Is Nothing Then If p.Item.Name.ToLower() = "big root" And BattleScreen.FieldEffects.CanUseItem(own) = True And BattleScreen.FieldEffects.CanUseOwnItem(own, BattleScreen) = True Then heal = CInt(Math.Ceiling(damage * (80 / 100))) End If End If Dim healBlock As Integer = BattleScreen.FieldEffects.OppHealBlock If own = False Then healBlock = BattleScreen.FieldEffects.OwnHealBlock End If If healBlock = 0 Then BattleScreen.Battle.GainHP(heal, own, own, BattleScreen, op.GetDisplayName() & " had its energy drained!", "move:megadrain") End If End If End Sub End Class End Namespace