version=2 :if:=False @music.play(johto_rocket_encounter) @npc.turn(2,0) @npc.setspeed(2,2) @npc.move(2,1) @npc.turn(2,1) @npc.turn(3,1) :if:=14,1,47 @npc.setspeed(2,2) @npc.move(2,2) @npc.turn(2,2) :else @npc.setspeed(2,2) @npc.move(2,1) @npc.setspeed(3,2) @npc.move(3,1) @npc.turn(3,0) :endif @text.show(Hey, Kid!*Get out of here!*This area is for Team~Rocket personnel only!) @music.play(johto_rival_encounter) @npc.warp(4,~,0,~) @npc.setspeed(4,2) @npc.move(4,5) @npc.turn(4,1) @npc.setspeed(4,2) @npc.move(4,2) @npc.turn(4,0) @npc.setmovey(4,1) @npc.setspeed(4,2) :if:=14,1,47 @npc.move(4,3) :else @npc.move(4,2) :endif @npc.turn(4,1) @npc.setspeed(4,2) @npc.move(4,1) :if:=14,1,47 @npc.turn(2,3) :else @npc.turn(3,3) :endif @text.show(What, how did you~get back there!) @text.show(: That doesn't matter.*You are going to tell~us what Team Rocket is~doing here!) @text.show(These brats are~getting cocky!*We will show you the~strength of Team Rocket!) :if:=14,1,47 @battle.trainer(chrono\grunts\001) :else @battle.trainer(chrono\grunts\002) :endif @text.show(: Now tell us~what you are doing here!) @text.show(We were just told to keep~a look out down here!*The Boss didn't tell us why.*Also don't think you~can get into the hideout~either as it needs two~passwords and none of us~guarding it know them.*The ones that do all~left for Four Island.) @screen.fadeout @npc.remove(2) @npc.remove(3) @screen.fadein @npc.move(4,1) :if:=14,1,47 @npc.turn(4,2) @player.turnto(0) :else @npc.turn(4,0) @player.turnto(2) :endif @text.show(These Team Rocket grunts~are surprisingly not as weak as~the ones we have seen before.*I already found one of the~Passwords from the Grunts~near the town;~Yes, Nah Chansey.*The best bet for getting~the other password is following~those grunts to Four Island.*I think it will be~best if we split up.*I will see if I can find~the other password amongst~the ones here.) @npc.register(chrono\memorial.dat|2|remove|0) @npc.register(chrono\memorial.dat|3|remove|0) @npc.register(chrono\memorial.dat|4|remove|0) @register.register(needfourisland) @music.play(RouteMusic4) :endif :end