version=2 :if:=True @text.show(Ahoy there!*Where do you~want to sail?) @Options.show(One Island,Two Island,Three Island,Four Island,Five Island,Six Island,Seven Island,Exit) :when:Vermilion @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(vermilion\dock.dat,-11,0.1,1) @level.update @player.turnto(1) @screen.fadein :when:One Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(knot\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Two Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(boon\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Three Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(kin\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Four Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(floe\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Five Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(chrono\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Six Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(fortune\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Seven Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(quest\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :endwhen :end :else :if:=True @text.show(Ahoy there!*Where do you~want to sail?) @Options.show(One Island,Two Island,Three Island,Exit) :when:Vermilion @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(vermilion\dock.dat,-11,0.1,1) @level.update @player.turnto(1) @screen.fadein :when:One Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(knot\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Two Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(boon\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :when:Three Island @text.show(All right!*All aboard the~Seagallop Hi-Speed 7!) @script.start(vermilion\fastshipleaving) @player.warp(kin\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein :endwhen :end :else :if:=True :if:=True @text.show(Hey could you help~me out with something?*The last rocks blocking~Route 1 and Route 19~require an expert with~special tools to remove,~but he hasn't been responding~to our calls.*If I take you to Two Island~will you check in on him?) @options.show(Sure!,Not right now...) :when:Sure! @text.show(Thanks!*Let's get going.) @script.start(vermilion\fastshipleaving) @player.warp(boon\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein @text.show(He lives in the~house furthest from~the docks.*Let me know what~he tells you.) :end :when:Not right now... @text.show(Okay then...*Come back if you~have time to help me.) :end :endwhen :end :else :if:=True @text.show(This is the dock for the~Sea Gallop High-Speed~ferries to the Sevii Islands.*We are currently providing~assistance to the victims~of the recent eruption of the~Cinnabar Island Volcano and~are not accepting customers.*We apologize for~the inconvenience.) :else :if:=False @text.show(Are you~?*My friend told me you~needed to go to Five Island~for an emergency.) :endif :if:=false @text.show(Are you ready to~go to Five Island?) @options.show(Yes,No) :when:Yes @text.show(Okay let's go!) @script.start(vermilion\fastshipleaving) @player.warp(chrono\memorial.dat,8,0.1,51) @entity.warp(0,8,-0.5,57) @entity.setscale(0,0.03,0.03,0.03) @level.update @player.turnto(2) @screen.fadein :if:=False @text.show(It seems Team Rocket has~taken complete control of~Five Island Town, so I~decided to let you off here.) @register.register(seviiboatfirsttalk) :endif @text.show(If you want to return to~Vermilion City or heal your~Pokémon, let me know.) :end :endwhen :else @text.show(Are you ready to~go to Four Island?*Or would you rather~return to Five Island?) @Options.show(Four Island,Five Island,Quit) :when:Four Island @script.start(vermilion\fastshipleaving) @player.warp(floe\dock.dat,5,0.1,1) @level.update @player.turnto(2) @screen.fadein @text.show(Let me know when~you want to return.) :end :when:Five Island @text.show(Okay let's go!) @script.start(vermilion\fastshipleaving) @player.warp(chrono\memorial.dat,8,0.1,51) @entity.warp(0,8,-0.5,57) @entity.setscale(0,0.03,0.03,0.03) @level.update @player.turnto(2) @screen.fadein @text.show(If you want to return to~Vermilion City or heal your~Pokémon, let me know.) :endwhen :endif :endif :endif :else @text.show(This is the dock for the~Sea Gallop High-Speed~ferries to the Sevii Islands.*We are currently providing~assistance to the victims~of the recent eruption of the~Cinnabar Island Volcano and~are not accepting customers.*We apologize for~the inconvenience.) :endif :endif :endif :end