version=2 :if:=false :endscript :endif @music.play(johto_rival_encounter) @player.turnto(3) :if:=35,0,9 @npc.warp(3,45,0,9) :else @npc.warp(3,45,0,8) :endif @npc.turn(3,1) @npc.move(3,9) @text.show(...... ...... ......*You got a Pokémon~at the Lab.*What a waste!~A wimp like you.*...... ...... ......*Don't you get what~I'm saying?*Well, I too, have~a good Pokémon.*I'll show you~what I mean!) @battle.setvar(canblackout,false) :if:=true @npc.register(elmlab.dat|2|remove|1) @battle.trainer(rival_0_fire) :endif :if:=true @npc.register(elmlab.dat|3|remove|1) @battle.trainer(rival_0_water) :endif :if:=true @npc.register(elmlab.dat|1|remove|1) @battle.trainer(rival_0_grass) :endif :if:=false @pokemon.heal :endif @music.play(johto_rival_appear) @text.show(...... ...... ......*My name's ???.*I'm going to be~the world's greatest~Pokémon trainer.) @player.turnto(2) @player.move(1) @npc.moveasync(3,1) @player.turnto(1) @npc.move(3,3) @npc.turn(3,0) :if:=32,0,9 @npc.moveasync(3,1) :endif @npc.move(3,1) @npc.turn(3,1) @npc.move(3,13) @npc.turn(3,0) @npc.move(3,3) @npc.warp(3,42,-2,2) @register.register(elm_police) @register.unregister(rival_encounter_cherrygrove) @npc.register(elmlab.dat|5|position|5,0,2) @music.play(cherrygrove) :end