#----------------------------- Global Properties ----------------------------# /outputDir:bin /intermediateDir:obj /platform:Windows /config: /profile:Reach /compress:False #-------------------------------- References --------------------------------# #---------------------------------- Content ---------------------------------# #begin Effects/BackdropShader.fx /importer:EffectImporter /processor:EffectProcessor /processorParam:DebugMode=Auto /build:Effects/BackdropShader.fx #begin Fonts/BMP/Braille.png /importer:TextureImporter /processor:FontTextureProcessor /processorParam:FirstCharacter= /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Color /build:Fonts/BMP/Braille.png #begin Fonts/BMP/chatFont.png /importer:TextureImporter /processor:FontTextureProcessor /processorParam:FirstCharacter= /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Color /build:Fonts/BMP/chatFont.png #begin Fonts/BMP/InGame.png /importer:TextureImporter /processor:FontTextureProcessor /processorParam:FirstCharacter= /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Color /build:Fonts/BMP/InGame.png #begin Fonts/BMP/mainFont.png /importer:TextureImporter /processor:FontTextureProcessor /processorParam:FirstCharacter= /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Color /build:Fonts/BMP/mainFont.png #begin Fonts/BMP/miniFont.spritefont /importer:FontDescriptionImporter /processor:FontDescriptionProcessor /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Compressed /build:Fonts/BMP/miniFont.spritefont #begin Fonts/BMP/TextFont.png /importer:TextureImporter /processor:FontTextureProcessor /processorParam:FirstCharacter= /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Color /build:Fonts/BMP/TextFont.png #begin Fonts/BMP/Unown.png /importer:TextureImporter /processor:FontTextureProcessor /processorParam:FirstCharacter= /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Color /build:Fonts/BMP/Unown.png #begin Models/boat2/Boat.fbx /importer:FbxImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Color /build:Models/boat2/Boat.fbx #begin SkyDomeResource/SkyDome.x /importer:XImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Color /build:SkyDomeResource/SkyDome.x #begin Models/Snorlax/Normal.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/Snorlax/Normal.obj #begin Models/Snorlax/Shiny.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/Snorlax/Shiny.obj #begin Models/boat/ferry.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/boat/ferry.obj #begin Models/boat/Ship.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/boat/Ship.obj #begin Models/building/P3DBuilding.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/building/P3DBuilding.obj #begin Models/Environment/arena_colleseum.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/Environment/arena_colleseum.obj #begin Models/Environment/Test_floor/Test_floor.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/Environment/Test_floor/Test_floor.obj #begin Models/Environment/MtSilver/Mountain.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/Environment/MtSilver/Mountain.obj #begin Models/truck2/Truck.obj /importer:OpenAssetImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:Models/truck2/Truck.obj #begin Effects/GaussianBlur.fx /importer:EffectImporter /processor:EffectProcessor /processorParam:DebugMode=Auto /build:Effects/GaussianBlur.fx #begin Fonts/BMP/GameJolt.xnb /copy:Fonts/BMP/GameJolt.xnb