Namespace Items.KeyItems Public Class Bicycle Inherits KeyItem Public Overrides ReadOnly Property CanBeUsed As Boolean = True Public Overrides ReadOnly Property Description As String = "A folding Bicycle that enables much faster movement than the Running Shoes." Public Sub New() _textureRectangle = New Rectangle(120, 0, 24, 24) End Sub Public Overrides Sub Use() If GameModeManager.ActiveGameMode.IsDefaultGamemode = False AndAlso Core.Player.IsGameJoltSave = False Then If Screen.Level.Riding = True Then If Screen.Level.RideType = 3 Then Screen.TextBox.Show(Localization.GetString("item_6_cannot_walk", "You cannot walk here!"), {}, True, False) Else Screen.Level.Riding = False Screen.Level.OwnPlayer.SetTexture(Core.Player.TempRideSkin, True) Core.Player.Skin = Core.Player.TempRideSkin Screen.TextBox.Show(Localization.GetString("item_use_6", " stepped~off the Bicycle.")) While Core.CurrentScreen.Identification <> Screen.Identifications.OverworldScreen Core.CurrentScreen = Core.CurrentScreen.PreScreen End While If Screen.Level.IsRadioOn = False OrElse GameJolt.PokegearScreen.StationCanPlay(Screen.Level.SelectedRadioStation) = False Then MusicManager.Play(Screen.Level.MusicLoop) End If End If Else If Screen.Level.Surfing = False AndAlso Screen.Level.Riding = False AndAlso Screen.Camera.IsMoving() = False AndAlso Screen.Camera.Turning = False And Screen.Level.CanRide() = True Then Dim BikeSkin As String = Core.Player.Skin & "_Bike" If File.Exists(GameController.GamePath & GameModeManager.ActiveGameMode.ContentPath & "Textures\NPC\" & BikeSkin & ".png") = True Then Core.Player.TempRideSkin = Core.Player.Skin Screen.Level.Riding = True Screen.Level.OwnPlayer.SetTexture(BikeSkin, False) Core.Player.Skin = BikeSkin Dim s As Screen = CurrentScreen While s.Identification <> Screen.Identifications.OverworldScreen s = s.PreScreen End While If s.Identification = Screen.Identifications.OverworldScreen Then Core.SetScreen(s) If GameModeManager.ContentFileExists("Sounds\Bicycle.wav") OrElse GameModeManager.ContentFileExists("Sounds\Bicycle.xnb") Then SoundManager.PlaySound("Bicycle") End If Dim RideMusicPath As String = "Songs\" & "Ride_" & Screen.Level.CurrentRegion If GameModeManager.ContentFileExists(RideMusicPath & ".ogg") OrElse GameModeManager.ContentFileExists(RideMusicPath & ".mp3") OrElse GameModeManager.ContentFileExists(RideMusicPath & ".wma") Then MusicManager.Play("Ride_" & Screen.Level.CurrentRegion, True) Else MusicManager.Play("Ride", True) End If Else Screen.TextBox.Show(Localization.GetString("item_cannot_use", "Now is not the time~to use that."), {}, True, True) End If Else Screen.TextBox.Show(Localization.GetString("item_6_missingskin", "You can't use this item~without a bicycle skin.*Its name should be the~same as your current one,~but with ""_bike"" at the end."), {}, True, False) End If Else Screen.TextBox.Show(Localization.GetString("item_cannot_use", "Now is not the time~to use that."), {}, True, True) End If End If Else Screen.TextBox.Show(Localization.GetString("item_6_only_custom_gamemodes", "This item can't be used~on this GameMode."), {}, True, True) End If End Sub End Class End Namespace