Namespace BattleSystem.Moves.Fire Public Class FirePledge Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Fire) Me.ID = 519 Me.OriginalPP = 10 Me.CurrentPP = 10 Me.MaxPP = 10 Me.Power = 80 Me.Accuracy = 100 Me.Category = Categories.Special Me.ContestCategory = ContestCategories.Cool Me.Name = "Fire Pledge" Me.Description = "A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = True Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = True Me.ImmunityAffected = True Me.HasSecondaryEffect = True Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True '#End End Sub Public Overrides Sub BeforeDealingDamage(own As Boolean, BattleScreen As BattleScreen) Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove If own = False Then lastMove = BattleScreen.FieldEffects.OppLastMove End If If Not lastMove Is Nothing Then Select Case lastMove.Name.ToLower() Case "grass pledge", "water pledge" BattleScreen.BattleQuery.Add(New TextQueryObject("The two moves are joined! It's a combined move!")) End Select End If End Sub Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove If own = False Then lastMove = BattleScreen.FieldEffects.OppLastMove End If If Not lastMove Is Nothing Then Select Case lastMove.Name.ToLower() Case "grass pledge" Return Me.Power * 2 Case "water pledge" Return Me.Power * 2 End Select End If Return Me.Power End Function Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove If own = False Then lastMove = BattleScreen.FieldEffects.OppLastMove End If If Not lastMove Is Nothing Then Select Case lastMove.Name.ToLower() Case "grass pledge" If own = True Then BattleScreen.FieldEffects.OwnFirePledge = 4 Else BattleScreen.FieldEffects.OppFirePledge = 4 End If BattleScreen.BattleQuery.Add(New TextQueryObject("A sea of fire enveloped the other team!")) Case "water pledge" If own = True Then BattleScreen.FieldEffects.OwnWaterPledge = 4 Else BattleScreen.FieldEffects.OppWaterPledge = 4 End If BattleScreen.BattleQuery.Add(New TextQueryObject("A rainbow appeared in the sky!")) End Select End If End Sub End Class End Namespace