Namespace BattleSystem.Moves.Flying Public Class Tailwind Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Flying) Me.ID = 366 Me.OriginalPP = 15 Me.CurrentPP = 15 Me.MaxPP = 15 Me.Power = 0 Me.Accuracy = 0 Me.Category = Categories.Status Me.ContestCategory = ContestCategories.Cool Me.Name = "Tailwind" Me.Description = "The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.AllOwn Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = False Me.MagicCoatAffected = False Me.SnatchAffected = True Me.MirrorMoveAffected = False Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = False Me.ImmunityAffected = False Me.RemovesFrozen = False Me.HasSecondaryEffect = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = False Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = False Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = False '#End Me.AIField1 = AIField.RaiseSpeed Me.AIField2 = AIField.Nothing End Sub Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) If own = True Then If BattleScreen.FieldEffects.OwnTailWind = 0 Then BattleScreen.FieldEffects.OwnTailWind = 5 BattleScreen.BattleQuery.Add(New TextQueryObject("The Tailwind blew from behind the team!")) Else BattleScreen.BattleQuery.Add(New TextQueryObject("Tailwind failed!")) End If Else If BattleScreen.FieldEffects.OppTailWind = 0 Then BattleScreen.FieldEffects.OppTailWind = 5 BattleScreen.BattleQuery.Add(New TextQueryObject("The Tailwind blew from behind the team!")) Else BattleScreen.BattleQuery.Add(New TextQueryObject("Tailwind failed!")) End If End If End Sub End Class End Namespace