Namespace BattleSystem.Moves.Ghost Public Class DestinyBond Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Ghost) Me.ID = 194 Me.OriginalPP = 5 Me.CurrentPP = 5 Me.MaxPP = 5 Me.Power = 0 Me.Accuracy = 0 Me.Category = Categories.Status Me.ContestCategory = ContestCategories.Smart Me.Name = "Destiny Bond" Me.Description = "When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints." Me.CriticalChance = 0 Me.IsHMMove = False Me.Target = Targets.Self Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = False Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = False Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = False Me.ImmunityAffected = False Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = False Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = False Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = False '#End Me.AIField1 = AIField.Support Me.AIField2 = AIField.Nothing End Sub Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) If own = True Then If BattleScreen.FieldEffects.OwnDestinyBond = False Then BattleScreen.FieldEffects.OwnDestinyBond = True BattleScreen.BattleQuery.Add(New TextQueryObject(BattleScreen.OwnPokemon.GetDisplayName() & " is trying to take its foe down with it.")) Else BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!")) End If Else If BattleScreen.FieldEffects.OppDestinyBond = False Then BattleScreen.FieldEffects.OppDestinyBond = True BattleScreen.BattleQuery.Add(New TextQueryObject(BattleScreen.OwnPokemon.GetDisplayName() & " is trying to take its foe down with it.")) Else BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!")) End If End If End Sub End Class End Namespace