Version=2 :if:=150 :if:=False @text.show(Oh, hi.*I bet--Huh?) @storage.set(bool,third,) @npc.turn(3,3) @camera.deactivethirdperson :if:=6,0,8 @player.turnto(2) @player.move(1) @player.turnto(3) @player.move(1) :endif @pokemon.cry(151) @player.turnto(3) @npc.setspeed(4,3) @npc.move(4,10) @npc.remove(4) @level.wait(20) @player.turnto(0) @npc.turn(3,2) @level.wait(20) @camera.setthirdperson() @text.show(Was that some kind~of rare Pokémon?*It flew out over the~sea so fast I could~barely even see it!*Based on the direction it~was heading there is only one~place it could be going.*Show this map to the sailors~of the Sea Gallop Ferries~and they will take you~to Faraway Island.) @item.give(285,1) @item.messagegive(285,1) @text.show(If you are lucky that~Pokémon was headed that~way too!) @register.register(OldSeaMapGet) :end :endif @text.show(I got that map from some~old man in Lavender Town.*He said I should pass it on to~a strong and compassionate~trainer.*I hope you are one.) :end :else @text.show(Oh, hi.*I bet you are~wondering why that~truck is way over~there.*As you probably know~Vermilion City was not really~affected by Cinnabar Island~Volcano erupting recently.*However we did loose~the section of dock connecting~us to the truck.*We decided that it~would be best to~leave the truck there~instead of rebuilding~the dock.*Why am I here,~looking at it?*A few days ago,~I swear I saw something~enter the truck.*I have never seen~something like it~before so I am~waiting to see if~it returns.) :end :endif :end