version=2 @text.show(Omega: Very well.*Pick your favorite biome.) @battle.setvar(canblackout,false) @options.show(Savanna,Rainforest,Desert,Taiga) :when:Savanna @text.show(Omega: Initialize biome~simulation...) @screen.fadeout @player.warp(kolben\biome\savanna.dat,9,0.1,13,0) @level.wait(30) @level.update @player.turnto(3) @camera.set(0,1,1,4.75,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: Here I come!) @battle.trainer(kolben\omega\omegas) :if:=true @pokemon.heal @register.registertime(omega2,1,day) @text.show(Impressive, I was bested.) :else @pokemon.heal @text.show(A winner I am!) :endif @text.show(Omega: Shut down biome~simulation...) @level.wait(30) @screen.fadeout @player.warp(kolben\basement.dat,9,0.1,16,0) @level.wait(30) @level.update @player.turnto(2) @npc.turn(4,0) @camera.set(0,1,1,3.14,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: That was good.) :end :when:Rainforest @text.show(Omega: Initialize biome~simulation...) @screen.fadeout @player.warp(kolben\biome\rainforest.dat,9,0.1,13,0) @level.wait(30) @level.update @player.turnto(3) @camera.set(0,1,1,4.75,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: Here I come!) @battle.trainer(kolben\omega\omegar) :if:=true @pokemon.heal @register.registertime(omega2,1,day) @text.show(Impressive, I was bested.) :else @pokemon.heal @text.show(A winner I am!) :endif @text.show(Omega: Shut down biome~simulation...) @level.wait(30) @screen.fadeout @player.warp(kolben\basement.dat,9,0.1,16,0) @level.wait(30) @level.update @player.turnto(2) @npc.turn(4,0) @camera.set(0,1,1,3.14,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: That was good.) :end :when:Desert @text.show(Omega: Initialize biome~simulation...) @screen.fadeout @player.warp(kolben\biome\desert.dat,9,0.1,13,0) @level.wait(30) @level.update @player.turnto(3) @camera.set(0,1,1,4.75,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: Here I come!) @battle.trainer(kolben\omega\omegad) :if:=true @pokemon.heal @register.registertime(omega2,1,day) @text.show(Impressive, I was bested.) :else @pokemon.heal @text.show(A winner I am!) :endif @text.show(Omega: Shut down biome~simulation...) @level.wait(30) @screen.fadeout @player.warp(kolben\basement.dat,9,0.1,16,0) @level.wait(30) @level.update @player.turnto(2) @npc.turn(4,0) @camera.set(0,1,1,3.14,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: That was good.) :end :when:Taiga @text.show(Omega: Initialize biome~simulation...) @screen.fadeout @player.warp(kolben\biome\taiga.dat,9,0.1,13,0) @level.wait(30) @level.update @player.turnto(3) @camera.set(0,1,1,4.75,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: Here I come!) @battle.trainer(kolben\omega\omegat) :if:=true @pokemon.heal @register.registertime(omega2,1,day) @text.show(Impressive, I was bested.) :else @pokemon.heal @text.show(A winner I am!) :endif @text.show(Omega: Shut down biome~simulation...) @level.wait(30) @screen.fadeout @player.warp(kolben\basement.dat,9,0.1,16,0) @level.wait(30) @level.update @player.turnto(2) @npc.turn(4,0) @camera.set(0,1,1,3.14,-0.25) @screen.fadein @level.wait(60) @text.show(Omega: That was good.) :end :endwhen :end