Public Class SignBlock Inherits Entity 'Action value: 0=normal text in additional value ' 1=script path in additional value ' 2=direct script input in additional value ' 3=normal text in additional value, block not resized Public Overrides Sub Initialize() MyBase.Initialize() Me.Scale = New Vector3(0.7) If ActionValue < 3 Then Me.Position.Y -= 0.15F End If Me.CreatedWorld = False End Sub Public Overrides Sub ClickFunction() Dim canRead As Boolean = False Select Case Screen.Camera.GetPlayerFacingDirection() Case 1, 3 If Me.Rotation.Y = MathHelper.Pi * 1.5F Or Me.Rotation.Y = MathHelper.Pi * 0.5F Then canRead = True End If Case 0, 2 If Me.Rotation.Y = MathHelper.Pi Or Me.Rotation.Y = MathHelper.TwoPi Or Me.Rotation.Y = 0 Then canRead = True End If End Select If canRead = True Then Dim oScreen As OverworldScreen = CType(Core.CurrentScreen, OverworldScreen) If oScreen.ActionScript.IsReady = True Then SoundManager.PlaySound("select") Select Case Me.ActionValue Case 0, 3 oScreen.ActionScript.StartScript(Me.AdditionalValue, 1) Case 1 oScreen.ActionScript.StartScript(Me.AdditionalValue, 0) Case 2 oScreen.ActionScript.StartScript(Me.AdditionalValue.Replace("
", Environment.NewLine), 2) Case Else oScreen.ActionScript.StartScript(Me.AdditionalValue, 1) End Select End If End If End Sub Public Overrides Sub Render() Me.Draw(Me.Model, Textures, True) End Sub End Class