Public Class Grass Inherits Entity Protected Overrides Function CalculateCameraDistance(CPosition As Vector3) as Single Return MyBase.CalculateCameraDistance(CPosition) - 0.4f End Function Public Overrides Sub UpdateEntity() If Me.Rotation.Y <> Screen.Camera.Yaw Then Me.Rotation.Y = Screen.Camera.Yaw CreatedWorld = False End If MyBase.UpdateEntity() End Sub Public Overrides Function WalkIntoFunction() As Boolean Screen.Level.PokemonEncounter.TryEncounterWildPokemon(Me.Position, Spawner.EncounterMethods.Land, Me.AdditionalValue) Return False End Function Public Overrides Sub Render() If Me.Model Is Nothing Then Me.Draw(Me.BaseModel, Textures, False) Else UpdateModel() Draw(Me.BaseModel, Me.Textures, True, Me.Model) End If End Sub Public Shared Function GetGrassTilesAroundPlayer(ByVal radius As Single) As List(Of Entity) Dim l As New List(Of Entity) For Each e As Entity In Screen.Level.Entities If e.EntityID = "Grass" Then If e.Visible = True Then If CInt(e.Position.Y) = CInt(Screen.Camera.Position.Y) Then Dim distance As Single = Vector3.Distance(Screen.Camera.Position, e.Position) If distance <= radius Then l.Add(e) End If End If End If End If Next Return l End Function End Class