Namespace BattleSystem.Moves.Dragon Public Class RoarOfTime Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Dragon) Me.ID = 459 Me.OriginalPP = 5 Me.CurrentPP = 5 Me.MaxPP = 5 Me.Power = 150 Me.Accuracy = 90 Me.Category = Categories.Special Me.ContestCategory = ContestCategories.Cool Me.Name = "Roar of Time" Me.Description = "The user blasts the target with power that distorts even time. The user can't move on the next turn." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = True Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = True Me.ImmunityAffected = True Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True '#End Me.AIField1 = AIField.Damage Me.AIField2 = AIField.Recharge End Sub Public Overrides Sub MoveRecharge(Own As Boolean, BattleScreen As BattleScreen) If Own = True Then BattleScreen.FieldEffects.OwnRecharge += 1 Else BattleScreen.FieldEffects.OppRecharge += 1 End If End Sub End Class End Namespace