Namespace BattleSystem.Moves.Normal Public Class Stockpile Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Normal) Me.ID = 254 Me.OriginalPP = 20 Me.CurrentPP = 20 Me.MaxPP = 20 Me.Power = 0 Me.Accuracy = 0 Me.Category = Categories.Status Me.ContestCategory = ContestCategories.Tough Me.Name = "Stockpile" Me.Description = "The user charges up power and raises both its Defense and Sp. Def. The move can be used three times." Me.CriticalChance = 0 Me.IsHMMove = False Me.Target = Targets.Self Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = False Me.MagicCoatAffected = False Me.SnatchAffected = True Me.MirrorMoveAffected = True Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = False Me.ImmunityAffected = False Me.HasSecondaryEffect = False Me.RemovesFrozen = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = False Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = False Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = False '#End Me.AIField1 = AIField.RaiseDefense Me.AIField2 = AIField.RaiseSpDefense End Sub Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Dim stockpiled As Integer = BattleScreen.FieldEffects.OwnStockpileCount If own = False Then stockpiled = BattleScreen.FieldEffects.OppStockpileCount End If Dim p As Pokemon = BattleScreen.OwnPokemon If own = False Then p = BattleScreen.OppPokemon End If If stockpiled < 3 Then If own = True Then BattleScreen.FieldEffects.OwnStockpileCount += 1 Else BattleScreen.FieldEffects.OppStockpileCount += 1 End If BattleScreen.BattleQuery.Add(New TextQueryObject(p.GetDisplayName() & " stockpiled " & (stockpiled + 1).ToString() & "!")) BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Defense", 1, "", "move:stockpile") BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Special Defense", 1, "", "move:stockpile") Else BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!")) End If End Sub End Class End Namespace