version=2 :if:=false =true @music.stop @screen.fadeout @pokemon.hide @npc.warp(9,15,0,11) @storage.set(bool,isthirdperson,) @camera.activatethirdperson @camera.setposition(0,2.96,-6.39) @camera.setyaw(4.67) @camera.setpitch(0.18) @level.update @screen.fadein(10) @level.wait(10) :while:>0 @camera.sety(-0.025) @camera.update :endwhile @music.play(johto_rival_encounter) @level.wait(60) @npc.turn(9,2) @sound.play(enter) :if:=12 @npc.move(9,2) :else @npc.move(9,1) :endif @npc.turn(9,3) @level.wait(30) @entity.showmessagebulb(1|15|1|) @level.wait(20) @npc.turn(9,1) @level.wait(20) @npc.move(9,3) @screen.fadeout(20) @camera.setposition(-0.36,0.74,1.84) @camera.setyaw(3.23) @camera.setpitch(-0.38) @level.update @screen.fadein(20) @npc.move(9,7) @camera.deactivatethirdperson :if:=12 @npc.turn(9,0) @player.turnto(2) :else @npc.turn(9,2) @player.turnto(0) :endif @text.show(Tell me something.*Is it true that~Team Rocket has~returned?*What? You beat~them? Hah! Quit~lying.*You're not joking?~Then let's see how~good you are.) :if:=true :then @battle.trainer(rival\rival_1_fire) :endif :if:=true :then @battle.trainer(rival\rival_1_water) :endif :if:=true :then @battle.trainer(rival\rival_1_grass) :endif @music.play(johto_rival_appear) @text.show(I hate the weak.*Pokémon, trainers.~It doesn't matter~who or what.*I'm going to be~strong and wipe~out the weak.*That goes for Team~Rocket too.*They act big and~tough in a group.*But get them~alone, and they're~weak.*I hate them all.*You stay out of my~way. A weakling*like you is only a~distraction.) @npc.turn(9,1) @player.turnto(1) @npc.move(9,4) @sound.play(enter) @npc.warp(9,14,-2,12) @register.register(rival_encounter_azalea) @music.play(azalea) :if:=true @camera.activatethirdperson :endif :endif :end