Namespace BattleSystem.Moves.Psychic Public Class PsychoShift Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Psychic) Me.ID = 375 Me.OriginalPP = 10 Me.CurrentPP = 10 Me.MaxPP = 10 Me.Power = 0 Me.Accuracy = 100 Me.Category = Categories.Status Me.ContestCategory = ContestCategories.Smart Me.Name = Localization.GetString("move_name_" & Me.ID,"Psycho Shift") Me.Description = "Using its psychic power of suggestion, the user transfers its status conditions to the target." Me.CriticalChance = 0 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = True Me.MirrorMoveAffected = True Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = False Me.ImmunityAffected = False Me.RemovesFrozen = False Me.HasSecondaryEffect = False Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsPunchingMove = False Me.IsDamagingMove = False Me.IsProtectMove = False Me.IsSoundMove = False Me.IsAffectedBySubstitute = False Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = False '#End End Sub Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Dim fails As Boolean = False Dim p As Pokemon = BattleScreen.OwnPokemon Dim o As Pokemon = BattleScreen.OppPokemon If own = False Then p = BattleScreen.OppPokemon o = BattleScreen.OwnPokemon End If Dim status As Pokemon.StatusProblems = p.Status If o.status <> Pokemon.StatusProblems.none Then fails = True End If Select Case p.Status Case Pokemon.StatusProblems.Poison fails = Not BattleScreen.Battle.InflictPoison(Not own, own, BattleScreen, False, "", "move:psychoshift") Case Pokemon.StatusProblems.BadPoison fails = Not BattleScreen.Battle.InflictPoison(Not own, own, BattleScreen, True, "", "move:psychoshift") Case Pokemon.StatusProblems.Sleep fails = Not BattleScreen.Battle.InflictSleep(Not own, own, BattleScreen, -1, "", "move:psychoshift") Case Pokemon.StatusProblems.Paralyzed fails = Not BattleScreen.Battle.InflictParalysis(Not own, own, BattleScreen, "", "move:psychoshift") Case Pokemon.StatusProblems.Freeze fails = Not BattleScreen.Battle.InflictFreeze(Not own, own, BattleScreen, "", "move:psychoshift") Case Pokemon.StatusProblems.Burn fails = Not BattleScreen.Battle.InflictBurn(Not own, own, BattleScreen, "", "move:psychoshift") Case Else fails = True End Select If fails = True Then BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!")) Else BattleScreen.Battle.CureStatusProblem(own, own, BattleScreen, "", "move:psychoshift") End If End Sub End Class End Namespace