{"Level"{LEV[{"Name"{str[Pokemon Center]}}{"MusicLoop"{str[center]}}]}} {"Actions"{LEV[{"CanTeleport"{bool[0]}}{"CanDig"{bool[0]}}{"CanFly"{bool[0]}}{"EnvironmentType"{int[1]}}{"Weather"{int[1]}}]}} Interior: {"Structure"{STR[{"Map"{str[structures\PokeCenterInterior]}}{"Offset"{sngArr[0,0,0]}}{"AddNPC"{bool[1]}}]}} Door: {"Entity"{ENT[{"EntityID"{str[WarpBlock]}}{"Position"{sngArr[7,0,10]}}{"TexturePath"{str[Center]}}{"Textures"{recArr[[80,64,16,16]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[route32.dat,13,0.1,74,0]}}{"Rotation"{int[0]}}]}} NPCs: Route32: {"NPC"{NPC[{"Position"{sngArr[3,0,2]}}{"TextureID"{str[19]}}{"ID"{int[2]}}{"Name"{str[Random2]}}{"Action"{int[1]}}{"AdditionalValue"{str[route32\get_oldrod]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}} {"NPC"{NPC[{"Position"{sngArr[9,0,3]}}{"TextureID"{str[15]}}{"ID"{int[3]}}{"Name"{str[Random]}}{"Action"{int[0]}}{"AdditionalValue"{str[What should I make~my Pokémon hold?*Maybe an item that~increases Attack~power...]}}{"Rotation"{int[1]}}{"Movement"{str[Looking]}}{"MoveRectangles"{recArr[]}}]}}