version=2 :if:=True =False :then @music.play(johto_rival_encounter) @Player.turnto(1) @npc.move(0,1) @sound.play(enter) @npc.move(0,1) @npc.turn(0,3) @npc.move(0,2) @text.show(...*You again?*There's no need to~panic. I don't*bother with wimps~like you.*Speaking of weak-~lings, the city's*Gym Leader isn't~here. Supposedly~she's taking~care of a sick*Pokémon at the~Lighthouse.*Humph! Boo-hoo!~Just let sick~Pokémon go!*A Pokémon that~can't battle is~worthless!*Why don't you go~train at the~Lighthouse?*Who knows. It may~make you a bit~less weak!) @Player.turnto(2) @player.move(1) @Player.turnto(3) @npc.move(0,6) @npc.turn(0,0) @npc.move(0,5) @npc.Warp(0,0,-1,0) @register.register(rival_encounter_olivine) @music.play(violet) :end :endif