Namespace BattleSystem.Moves.Water Public Class Scald Inherits Attack Public Sub New() '#Definitions Me.Type = New Element(Element.Types.Water) Me.ID = 503 Me.OriginalPP = 15 Me.CurrentPP = 15 Me.MaxPP = 15 Me.Power = 80 Me.Accuracy = 100 Me.Category = Categories.Special Me.ContestCategory = ContestCategories.Cool Me.Name = Localization.GetString("move_name_" & Me.ID,"Scald") Me.Description = "The user shoots boiling hot water at its target. This may also leave the target with a burn." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget Me.Priority = 0 Me.TimesToAttack = 1 '#End '#SpecialDefinitions Me.MakesContact = False Me.ProtectAffected = True Me.MagicCoatAffected = False Me.SnatchAffected = False Me.MirrorMoveAffected = True Me.KingsrockAffected = False Me.CounterAffected = False Me.DisabledWhileGravity = False Me.UseEffectiveness = True Me.ImmunityAffected = True Me.HasSecondaryEffect = True Me.RemovesFrozen = True Me.IsHealingMove = False Me.IsRecoilMove = False Me.IsDamagingMove = True Me.IsProtectMove = False Me.IsAffectedBySubstitute = True Me.IsOneHitKOMove = False Me.IsWonderGuardAffected = True '#End Me.AIField1 = AIField.Damage Me.AIField2 = AIField.CanBurn EffectChances.Add(30) End Sub Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen) Dim p As Pokemon = BattleScreen.OwnPokemon Dim op As Pokemon = BattleScreen.OppPokemon If own = False Then p = BattleScreen.OppPokemon op = BattleScreen.OwnPokemon End If Dim chance As Integer = GetEffectChance(0, own, BattleScreen) If Core.Random.Next(0, 100) < chance Then BattleScreen.Battle.InflictBurn(Not own, own, BattleScreen, "", "move:scald") End If End Sub End Class End Namespace