Public Class SignBlock Inherits Entity 'Action value: 0=normal text in additional value ' 1=script path in additional value ' 2=direct script input in additional value ' 3=normal text in additional value, block not resized Public Overrides Sub Initialize() MyBase.Initialize() Me.Scale = New Vector3(0.7) If ActionValue < 3 Then Me.Position.Y -= 0.15F End If Me.CreatedWorld = False End Sub Public Overrides Sub ClickFunction() Dim canRead As Boolean = False Select Case Screen.Camera.GetPlayerFacingDirection() Case 1, 3 If Me.Rotation.Y = MathHelper.Pi * 1.5F Or Me.Rotation.Y = MathHelper.Pi * 0.5F Then canRead = True End If Case 0, 2 If Me.Rotation.Y = MathHelper.Pi Or Me.Rotation.Y = MathHelper.TwoPi Or Me.Rotation.Y = 0 Then canRead = True End If End Select If canRead = True Then Dim oScreen As OverworldScreen = CType(Core.CurrentScreen, OverworldScreen) If oScreen.ActionScript.IsReady = True Then SoundManager.PlaySound("select") Select Case Me.ActionValue Case 0, 3 oScreen.ActionScript.StartScript(Me.AdditionalValue, 1) Case 1 oScreen.ActionScript.StartScript(Me.AdditionalValue, 0) Case 2 oScreen.ActionScript.StartScript(Me.AdditionalValue.Replace("
", Environment.NewLine), 2) Case Else oScreen.ActionScript.StartScript(Me.AdditionalValue, 1) End Select End If End If End Sub Public Overrides Sub Render() If Me.Model Is Nothing Then Me.Draw(Me.BaseModel, Textures, True) Else UpdateModel() Draw(Me.BaseModel, Me.Textures, True, Me.Model) End If End Sub End Class