2019-01-29 21:25:16 -06:00

13 lines
820 B
Plaintext

version=2
@battle.starttrainer(league\<register.registered(leagueupgrade)>\<level.filename>)
:if:<register.registered(defeat<level.filename>)>=false
@entity.remove(2)
@entity.setvisible(1,0)
@entity.setcollision(1,1)
@sound.play(shutter)
@register.register(defeat<level.filename>)
@text.show(<battle.defeatmessage(league\<register.registered(leagueupgrade)>\<level.filename>)>)
:endif
:end