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https://github.com/P3D-Legacy/P3D-Legacy.git
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fixed fake-out/first impression working on 2 turns fixed protecting move breaking messages fixed trapping/binding moves and abilities fixed flinch message popping up unnecessarily updated natural gift BP calculation updated some moves' contest category and other stats added roseli, kee, maranga berry effects added alolan pokemon abilities added smacking down effect added terrain as well as its effects replaced polkadot bow (no use) with berserk gene other minor fixes such as typos, captalizations wrapping up other commits
74 lines
2.3 KiB
VB.net
74 lines
2.3 KiB
VB.net
Namespace BattleSystem.Moves.Flying
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Public Class BraveBird
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Flying)
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Me.ID = 413
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Me.OriginalPP = 15
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Me.CurrentPP = 15
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Me.MaxPP = 15
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Me.Power = 120
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Me.Accuracy = 100
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Me.Category = Categories.Physical
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Me.ContestCategory = ContestCategories.Cool
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Me.Name = "Brave Bird"
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Me.Description = "The user tucks in its wings and charges from a low altitude. The user also takes serious damage."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.OneTarget
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = True
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Me.ProtectAffected = True
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = True
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Me.CounterAffected = True
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = True
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Me.ImmunityAffected = True
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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'#End
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Me.AIField1 = AIField.Damage
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Me.AIField2 = AIField.Recoil
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End Sub
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Public Overrides Sub MoveRecoil(own As Boolean, BattleScreen As BattleScreen)
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Dim lastDamage As Integer = BattleScreen.FieldEffects.OwnLastDamage
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If own = False Then
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lastDamage = BattleScreen.FieldEffects.OppLastDamage
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End If
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Dim recoilDamage As Integer = CInt(Math.Floor(lastDamage / 3))
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If recoilDamage <= 0 Then
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recoilDamage = 1
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End If
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BattleScreen.Battle.InflictRecoil(own, own, BattleScreen, Me, recoilDamage, "", "move:bravebird")
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End Sub
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End Class
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End Namespace
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