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https://github.com/P3D-Legacy/P3D-Legacy.git
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fixed fake-out/first impression working on 2 turns fixed protecting move breaking messages fixed trapping/binding moves and abilities fixed flinch message popping up unnecessarily updated natural gift BP calculation updated some moves' contest category and other stats added roseli, kee, maranga berry effects added alolan pokemon abilities added smacking down effect added terrain as well as its effects replaced polkadot bow (no use) with berserk gene other minor fixes such as typos, captalizations wrapping up other commits
78 lines
2.7 KiB
VB.net
78 lines
2.7 KiB
VB.net
Namespace BattleSystem.Moves.Flying
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Public Class Tailwind
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Flying)
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Me.ID = 366
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Me.OriginalPP = 15
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Me.CurrentPP = 15
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Me.MaxPP = 15
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Me.Power = 0
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Me.Accuracy = 0
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Cool
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Me.Name = "Tailwind"
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Me.Description = "The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.AllOwn
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = False
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Me.SnatchAffected = True
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Me.MirrorMoveAffected = False
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Me.KingsrockAffected = False
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.RemovesFrozen = False
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Me.HasSecondaryEffect = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = False
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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'#End
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Me.AIField1 = AIField.RaiseSpeed
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Me.AIField2 = AIField.Nothing
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If BattleScreen.FieldEffects.OwnTailWind = 0 Then
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BattleScreen.FieldEffects.OwnTailWind = 5
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BattleScreen.BattleQuery.Add(New TextQueryObject("The Tailwind blew from behind the team!"))
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject("Tailwind failed!"))
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End If
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Else
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If BattleScreen.FieldEffects.OppTailWind = 0 Then
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BattleScreen.FieldEffects.OppTailWind = 5
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BattleScreen.BattleQuery.Add(New TextQueryObject("The Tailwind blew from behind the team!"))
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Else
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BattleScreen.BattleQuery.Add(New TextQueryObject("Tailwind failed!"))
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End If
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End If
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End Sub
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End Class
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End Namespace |