128 lines
7.4 KiB
XML
128 lines
7.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<ProjectGuid>{C0456069-ED23-4009-BC24-C5B35B25E63B}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>P3D.ContentPipeline</RootNamespace>
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<AssemblyName>P3D.ContentPipeline</AssemblyName>
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugNoStaticContent|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\DebugNoStaticContent\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="Content\Content.mgcb" />
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<None Include="Content\Fonts\BMP\GameJolt.xnb" />
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<None Include="Content\Models\boat\Ship.obj" />
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<None Include="Content\Models\boat\textures\boat.tga" />
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<None Include="Content\Models\boat\textures\ferry.tga" />
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<None Include="Content\Models\building\P3DBuilding.mtl" />
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<None Include="Content\Models\building\P3DBuilding.obj" />
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<None Include="Content\Models\Environment\arena_colleseum.mtl" />
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<None Include="Content\Models\Environment\MtSilver\Mountain.mtl" />
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<None Include="Content\Models\Environment\Test_floor\Test_floor.mtl" />
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<None Include="Content\Models\Environment\Test_floor\Texture\floor.tga" />
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<None Include="Content\Models\Snorlax\Shiny.mtl" />
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<None Include="Content\Models\Snorlax\Shiny.obj" />
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<None Include="Content\Models\Snorlax\Textures\kabigon_0_0.tga" />
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<None Include="Content\Models\Snorlax\Textures\kabigon_0_3.tga" />
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<None Include="Content\Models\Snorlax\Textures\kabigon_0_4.tga" />
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<None Include="Content\Models\Snorlax\Textures\kabigon_1_0.tga" />
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<None Include="Content\Models\Snorlax\Textures\kabigon_1_4.tga" />
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<None Include="Content\Models\truck2\Truck.mtl" />
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<None Include="Content\Models\truck2\Truck.obj" />
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<None Include="Content\SkyDomeResource\SkyDome.x" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Content\Effects\BackdropShader.fx" />
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<Content Include="Content\Effects\GaussianBlur.fx" />
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<Content Include="Content\Fonts\BMP\Braille.png" />
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<Content Include="Content\Fonts\BMP\chatFont.png" />
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<Content Include="Content\Fonts\BMP\GameJolt.png" />
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<Content Include="Content\Fonts\BMP\InGame.png" />
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<Content Include="Content\Fonts\BMP\mainFont.png" />
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<Content Include="Content\Fonts\BMP\TextFont.png" />
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<Content Include="Content\Fonts\BMP\Unown.png" />
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<Content Include="Content\Models\boat2\Boat.png" />
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<Content Include="Content\Models\building\textures\P3DBuilding.png" />
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<ItemGroup>
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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</Reference>
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<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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</Reference>
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<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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</Reference>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |