P3D-Legacy/lib/P3D.ContentPipeline/P3D.ContentPipeline.csproj

128 lines
7.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C0456069-ED23-4009-BC24-C5B35B25E63B}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>P3D.ContentPipeline</RootNamespace>
<AssemblyName>P3D.ContentPipeline</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugNoStaticContent|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\DebugNoStaticContent\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="Content\Content.mgcb" />
<None Include="Content\Fonts\BMP\GameJolt.xnb" />
<None Include="Content\Fonts\BMP\miniFont.spritefont" />
<None Include="Content\Models\boat2\Boat.fbx" />
<None Include="Content\Models\boat\ferry.mtl" />
<None Include="Content\Models\boat\ferry.obj" />
<None Include="Content\Models\boat\Ship.mtl" />
<None Include="Content\Models\boat\Ship.obj" />
<None Include="Content\Models\boat\textures\boat.tga" />
<None Include="Content\Models\boat\textures\ferry.tga" />
<None Include="Content\Models\building\P3DBuilding.mtl" />
<None Include="Content\Models\building\P3DBuilding.obj" />
<None Include="Content\Models\Environment\arena_colleseum.mtl" />
<None Include="Content\Models\Environment\arena_colleseum.obj" />
<None Include="Content\Models\Environment\MtSilver\Mountain.mtl" />
<None Include="Content\Models\Environment\MtSilver\Mountain.obj" />
<None Include="Content\Models\Environment\Test_floor\Test_floor.mtl" />
<None Include="Content\Models\Environment\Test_floor\Test_floor.obj" />
<None Include="Content\Models\Environment\Test_floor\Texture\floor.tga" />
<None Include="Content\Models\Snorlax\Normal.mtl" />
<None Include="Content\Models\Snorlax\Normal.obj" />
<None Include="Content\Models\Snorlax\Shiny.mtl" />
<None Include="Content\Models\Snorlax\Shiny.obj" />
<None Include="Content\Models\Snorlax\Textures\kabigon_0_0.tga" />
<None Include="Content\Models\Snorlax\Textures\kabigon_0_3.tga" />
<None Include="Content\Models\Snorlax\Textures\kabigon_0_4.tga" />
<None Include="Content\Models\Snorlax\Textures\kabigon_1_0.tga" />
<None Include="Content\Models\Snorlax\Textures\kabigon_1_3.tga" />
<None Include="Content\Models\Snorlax\Textures\kabigon_1_4.tga" />
<None Include="Content\Models\truck2\Truck.mtl" />
<None Include="Content\Models\truck2\Truck.obj" />
<None Include="Content\SkyDomeResource\SkyDome.x" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Content Include="Content\Effects\BackdropShader.fx" />
<Content Include="Content\Effects\GaussianBlur.fx" />
<Content Include="Content\Fonts\BMP\Braille.png" />
<Content Include="Content\Fonts\BMP\chatFont.png" />
<Content Include="Content\Fonts\BMP\GameJolt.png" />
<Content Include="Content\Fonts\BMP\InGame.png" />
<Content Include="Content\Fonts\BMP\mainFont.png" />
<Content Include="Content\Fonts\BMP\TextFont.png" />
<Content Include="Content\Fonts\BMP\Unown.png" />
<Content Include="Content\Models\boat2\Boat.png" />
<Content Include="Content\Models\building\textures\P3DBuilding.png" />
<Content Include="Content\Models\truck2\140l155.jpg" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\MonoGame.Framework.DX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
</Reference>
<Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
</Reference>
<Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\..\packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>