mirror of
https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-08-15 23:08:38 +02:00
fixed fake-out/first impression working on 2 turns fixed protecting move breaking messages fixed trapping/binding moves and abilities fixed flinch message popping up unnecessarily updated natural gift BP calculation updated some moves' contest category and other stats added roseli, kee, maranga berry effects added alolan pokemon abilities added smacking down effect added terrain as well as its effects replaced polkadot bow (no use) with berserk gene other minor fixes such as typos, captalizations wrapping up other commits
83 lines
2.9 KiB
VB.net
83 lines
2.9 KiB
VB.net
Namespace BattleSystem.Moves.Fighting
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Public Class WakeUpSlap
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Fighting)
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Me.ID = 358
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Me.OriginalPP = 10
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Me.CurrentPP = 10
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Me.MaxPP = 10
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Me.Power = 70
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Me.Accuracy = 100
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Me.Category = Categories.Physical
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Me.ContestCategory = ContestCategories.Tough
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Me.Name = "Wake-Up Slap"
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Me.Description = "This attack inflicts big damage on a sleeping target. It also wakes the target up, however."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.OneAdjacentTarget
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = True
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Me.ProtectAffected = True
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = True
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Me.CounterAffected = True
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = True
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Me.ImmunityAffected = True
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Me.RemovesFrozen = False
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Me.HasSecondaryEffect = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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'#End
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End Sub
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Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer
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Dim op As Pokemon = BattleScreen.OppPokemon
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If own = False Then
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op = BattleScreen.OwnPokemon
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End If
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If op.Status = Pokemon.StatusProblems.Sleep Then
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Return Me.Power * 2
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Else
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Return Me.Power
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End If
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End Function
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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If own = True Then
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If BattleScreen.OppPokemon.Status = Pokemon.StatusProblems.Sleep Then
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BattleScreen.Battle.CureStatusProblem(Not own, own, BattleScreen, BattleScreen.OppPokemon.GetDisplayName() & " was cured of sleep.", "move:wakeupslap")
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End If
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Else
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If BattleScreen.OwnPokemon.Status = Pokemon.StatusProblems.Sleep Then
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BattleScreen.Battle.CureStatusProblem(Not own, own, BattleScreen, BattleScreen.OwnPokemon.GetDisplayName() & " was cured of sleep.", "move:wakeupslap")
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End If
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End If
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End Sub
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End Class
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End Namespace
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