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https://github.com/P3D-Legacy/P3D-Legacy.git
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fixed fake-out/first impression working on 2 turns fixed protecting move breaking messages fixed trapping/binding moves and abilities fixed flinch message popping up unnecessarily updated natural gift BP calculation updated some moves' contest category and other stats added roseli, kee, maranga berry effects added alolan pokemon abilities added smacking down effect added terrain as well as its effects replaced polkadot bow (no use) with berserk gene other minor fixes such as typos, captalizations wrapping up other commits
83 lines
5.6 KiB
VB.net
83 lines
5.6 KiB
VB.net
Namespace BattleSystem.Moves.Psychic
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Public Class GuardSwap
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Psychic)
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Me.ID = 385
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Me.OriginalPP = 10
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Me.CurrentPP = 10
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Me.MaxPP = 10
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Me.Power = 0
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Me.Accuracy = 0
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Smart
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Me.Name = "Guard Swap"
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Me.Description = "The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.Self
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = True
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = False
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = False
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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Me.UseAccEvasion = False
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'#End
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Me.AIField1 = AIField.RaiseAttack
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Me.AIField2 = AIField.RaiseSpAttack
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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Dim p As Pokemon = BattleScreen.OwnPokemon
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Dim op As Pokemon = BattleScreen.OppPokemon
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If own = False Then
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p = BattleScreen.OppPokemon
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op = BattleScreen.OwnPokemon
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End If
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Dim userdefense As Integer = p.StatDefense
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Dim recvdefense As Integer = op.StatDefense
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Dim userspdefense As Integer = p.StatSpDefense
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Dim recvspdefense As Integer = op.StatSpDefense
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p.StatDefense = recvdefense
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op.StatDefense = userdefense
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p.StatSpDefense = recvspdefense
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op.StatSpDefense = userspdefense
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BattleScreen.BattleQuery.Add(New TextQueryObject(p.GetDisplayName() & "switched all changes to its Defense and Sp. Def with the target!"))
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End Sub
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End Class
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End Namespace |