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https://github.com/P3D-Legacy/P3D-Legacy.git
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fixed fake-out/first impression working on 2 turns fixed protecting move breaking messages fixed trapping/binding moves and abilities fixed flinch message popping up unnecessarily updated natural gift BP calculation updated some moves' contest category and other stats added roseli, kee, maranga berry effects added alolan pokemon abilities added smacking down effect added terrain as well as its effects replaced polkadot bow (no use) with berserk gene other minor fixes such as typos, captalizations wrapping up other commits
78 lines
2.3 KiB
VB.net
78 lines
2.3 KiB
VB.net
Namespace BattleSystem.Moves.Psychic
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Public Class PowerTrick
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Psychic)
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Me.ID = 379
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Me.OriginalPP = 10
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Me.CurrentPP = 10
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Me.MaxPP = 10
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Me.Power = 0
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Me.Accuracy = 0
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Me.Category = Categories.Status
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Me.ContestCategory = ContestCategories.Smart
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Me.Name = "Power Trick"
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Me.Description = "The user employs its psychic power to switch its Attack with its Defense stat."
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Me.CriticalChance = 0
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Me.IsHMMove = False
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Me.Target = Targets.Self
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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Me.ProtectAffected = False
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Me.MagicCoatAffected = False
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Me.SnatchAffected = True
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = False
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Me.CounterAffected = False
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = False
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Me.ImmunityAffected = False
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Me.RemovesFrozen = False
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Me.HasSecondaryEffect = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = False
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = False
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = False
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'#End
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Me.AIField1 = AIField.Support
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Me.AIField2 = AIField.Nothing
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End Sub
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Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
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Dim p As Pokemon = BattleScreen.OwnPokemon
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If own = False Then
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p = BattleScreen.OppPokemon
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End If
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p.OriginalStats(0) = p.Attack
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p.OriginalStats(1) = p.Defense
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Dim atk As Integer = p.Attack
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Dim def As Integer = p.Defense
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p.Attack = def
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p.Defense = atk
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BattleScreen.BattleQuery.Add(New TextQueryObject(p.GetDisplayName() & " switched its Attack and Defense!"))
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End Sub
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End Class
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End Namespace |