Ruan Pablo aedec48f93 Terrain final implementation + typos and move fixes
fixed fake-out/first impression working on 2 turns
fixed protecting move breaking messages
fixed trapping/binding moves and abilities
fixed flinch message popping up unnecessarily
updated natural gift BP calculation
updated some moves' contest category and other stats
added roseli, kee, maranga berry effects
added alolan pokemon abilities
added smacking down effect
added terrain as well as its effects
replaced polkadot bow (no use) with berserk gene
other minor fixes such as typos, captalizations
wrapping up other commits
2019-09-27 15:46:23 -03:00

97 lines
3.6 KiB
VB.net

Namespace BattleSystem.Moves.Psychic
Public Class PsychoShift
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Psychic)
Me.ID = 375
Me.OriginalPP = 10
Me.CurrentPP = 10
Me.MaxPP = 10
Me.Power = 0
Me.Accuracy = 100
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Smart
Me.Name = "Psycho Shift"
Me.Description = "Using its psychic power of suggestion, the user transfers its status conditions to the target."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = True
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = False
Me.RemovesFrozen = False
Me.HasSecondaryEffect = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim fails As Boolean = False
Dim p As Pokemon = BattleScreen.OwnPokemon
Dim o As Pokemon = BattleScreen.OppPokemon
If own = False Then
p = BattleScreen.OppPokemon
o = BattleScreen.OwnPokemon
End If
Dim status As Pokemon.StatusProblems = p.Status
If o.status <> Pokemon.StatusProblems.none Then
fails = True
End If
Select Case p.Status
Case Pokemon.StatusProblems.Poison
fails = Not BattleScreen.Battle.InflictPoison(Not own, own, BattleScreen, False, "", "move:psychoshift")
Case Pokemon.StatusProblems.BadPoison
fails = Not BattleScreen.Battle.InflictPoison(Not own, own, BattleScreen, True, "", "move:psychoshift")
Case Pokemon.StatusProblems.Sleep
fails = Not BattleScreen.Battle.InflictSleep(Not own, own, BattleScreen, -1, "", "move:psychoshift")
Case Pokemon.StatusProblems.Paralyzed
fails = Not BattleScreen.Battle.InflictParalysis(Not own, own, BattleScreen, "", "move:psychoshift")
Case Pokemon.StatusProblems.Freeze
fails = Not BattleScreen.Battle.InflictFreeze(Not own, own, BattleScreen, "", "move:psychoshift")
Case Pokemon.StatusProblems.Burn
fails = Not BattleScreen.Battle.InflictBurn(Not own, own, BattleScreen, "", "move:psychoshift")
Case Else
fails = True
End Select
If fails = True Then
BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
Else
BattleScreen.Battle.CureStatusProblem(own, own, BattleScreen, "", "move:psychoshift")
End If
End Sub
End Class
End Namespace