Ruan Pablo aedec48f93 Terrain final implementation + typos and move fixes
fixed fake-out/first impression working on 2 turns
fixed protecting move breaking messages
fixed trapping/binding moves and abilities
fixed flinch message popping up unnecessarily
updated natural gift BP calculation
updated some moves' contest category and other stats
added roseli, kee, maranga berry effects
added alolan pokemon abilities
added smacking down effect
added terrain as well as its effects
replaced polkadot bow (no use) with berserk gene
other minor fixes such as typos, captalizations
wrapping up other commits
2019-09-27 15:46:23 -03:00

105 lines
3.6 KiB
VB.net

Namespace BattleSystem.Moves.Water
Public Class Whirlpool
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Water)
Me.ID = 250
Me.OriginalPP = 15
Me.CurrentPP = 15
Me.MaxPP = 15
Me.Power = 35
Me.Accuracy = 85
Me.Category = Categories.Special
Me.ContestCategory = ContestCategories.Beauty
Me.Name = "Whirlpool"
Me.Description = "Traps foes in a violent swirling whirlpool for four to five turns."
Me.CriticalChance = 1
Me.IsHMMove = True
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = True
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
Me.AIField1 = AIField.Damage
Me.AIField2 = AIField.Trap
End Sub
Public Overrides Function GetBasePower(own As Boolean, BattleScreen As BattleScreen) As Integer
Dim dive As Integer = BattleScreen.FieldEffects.OppDiveCounter
If own = False Then
dive = BattleScreen.FieldEffects.OwnDiveCounter
End If
If dive > 0 Then
Return Me.Power * 2
Else
Return Me.Power
End If
End Function
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
Dim op As Pokemon = BattleScreen.OppPokemon
If own = False Then
p = BattleScreen.OppPokemon
op = BattleScreen.OwnPokemon
End If
Dim turns As Integer = 4
If Core.Random.Next(0, 100) < 50 Then
turns = 5
End If
If Not p.Item Is Nothing Then
If p.Item.Name.ToLower() = "grip claw" And BattleScreen.FieldEffects.CanUseItem(own) = True And BattleScreen.FieldEffects.CanUseOwnItem(own, BattleScreen) = True Then
turns = 5
End If
End If
If own = True Then
If BattleScreen.FieldEffects.OppWhirlpool = 0 Then
BattleScreen.FieldEffects.OppWhirlpool = turns
BattleScreen.BattleQuery.Add(New TextQueryObject(op.GetDisplayName() & " was trapped in the vortex!"))
End If
Else
If BattleScreen.FieldEffects.OwnWhirlpool = 0 Then
BattleScreen.FieldEffects.OwnWhirlpool = turns
BattleScreen.BattleQuery.Add(New TextQueryObject(op.GetDisplayName() & " was trapped in the vortex!"))
End If
End If
End Sub
End Class
End Namespace