darkfire006 96ffc3e85b first and biggest Pike commit!
win conditions for challenge not done, only 2/9 room types scripted and need npcs in the 3 rooms and then copied. Endless mode needs to be configured from being a copy of challenge
2025-06-29 23:12:04 -05:00

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version=2
@screen.fadeout
@player.warp(frontier\battlepike\main.dat,6,0.1,2)
@player.turnto(0)
@screen.fadein
@text.show(Your challenge has ended...*I shall record your results...*We look forward to seeing you on another occasion...)
@register.change(battlepike_challenge_<register.value(pike_level)>_previous_streak,0)
@register.change(battlepike_challenge_<register.value(pike_level)>_class,0)
@register.unregister(pike_level,int)
@register.unregister(pike_class,int)
@register.unregister(wildlevel,INT)
@register.unregister(pike_room_count_temp,INT)
@register.unregister(pike_challenge_level_0,int)
@register.unregister(pike_challenge_level_1,int)
@register.unregister(pike_challenge_level_2,int)
@register.unregister(pike_npc,INT)
@register.unregister(pikeroom0,INT)
@register.unregister(pikeroom1,INT)
@register.unregister(pikeroom2,INT)
@register.unregister(pikehintspot,INT)
@register.unregister(pikehint,INT)
@register.unregister(pikehinted,INT)
@register.unregister(wildlevel,INT)
@register.unregister(wildspecial,str)
@register.unregister(pikelucynext)
:endscript